flavor_cas_por.1 王室五分之一法
时间范围:1400.1.1 - 1600.1.1,每月 10% 概率触发
触发条件:
- 国家拥有统治者或继承人。
- 国家自身或其附庸国,在首都所在大陆以外的地区,至少拥有一处出产黄金或白银的原材料产地。
关键效果:
- 选项 A:
- 实施政策:王室五分之一法。
- 在目标原材料产地增加 1 个最大原材料工人岗位。
- 所有阶层满意度小幅下降。
- 选项 B:
- 国家威望小幅提升。
背景介绍: 在15至17世纪的大航海时代,西班牙和葡萄牙等伊比利亚国家在美洲等地发现了大量贵金属矿藏。为了控制这些财富并确保王室收入,西班牙王室曾颁布“王室五分之一法”,规定从殖民地开采的贵金属中,五分之一需上缴王室。这一政策深刻影响了殖民地的经济结构、社会关系和王室的财政状况,是国家对海外财富进行制度性管控的典型事件。
完整事件代码:
flavor_cas_por.1 = {
type = country_event
title = flavor_cas_por.1.title
desc = flavor_cas_por.1.desc
image = "gfx/interface/icons/trade_goods/illustrations/_default.dds" #Could be changed with gold or silver.
fire_only_once = yes
dynamic_historical_event = {
tag = CAS
tag = SPA
from = 1400.1.1
to = 1600.1.1
monthly_chance = 10
}
trigger = {
OR = {
has_ruler = yes
has_heir = yes
}
OR = {
any_owned_location = {
continent != root.capital.continent
OR = {
raw_material = goods:goods_gold
raw_material = goods:silver
}
}
any_subject = {
any_owned_location = {
continent != root.capital.continent
OR = {
raw_material = goods:goods_gold
raw_material = goods:silver
}
}
}
}
}
immediate = {
unlock_policy_effect = {
type = royal_fifth_law
}
ruler_or_heir_if_regent = {
save_scope_as = target_character
}
random_owned_location = {
limit = {
continent != root.capital.continent
OR = {
raw_material = goods:goods_gold
raw_material = goods:silver
}
}
save_scope_as = target_location
}
random_subject = {
limit = {
any_owned_location = {
continent != root.capital.continent
OR = {
raw_material = goods:goods_gold
raw_material = goods:silver
}
}
}
random_owned_location = {
limit = {
continent != root.capital.continent
OR = {
raw_material = goods:goods_gold
raw_material = goods:silver
}
}
save_scope_as = target_location
random_pop = {
save_scope_as = target_pop
}
}
}
scope:target_location.raw_material = {
save_scope_as = target_goods
}
}
option = {
name = flavor_cas_por.1.a
add_policy = policy:royal_fifth_law
scope:target_location = {
change_max_raw_material_workers = 1
}
add_all_estate_satisfaction = {
value = estate_satisfaction_mild_penalty
}
}
option = {
name = flavor_cas_por.1.b
add_prestige = prestige_mild_bonus
}
}