flavor_brapru.43 安德烈亚斯·施吕特登场
时间范围:1685.1.1 - 1700.1.1(每月 2% 概率)
触发条件:
- 控制柏林地区。
关键效果:
- 选项 A (历史选项):
- 花费 3 金币。
- 人物“安德烈亚斯·施吕特”加入我国。
- 柏林地区获得发展度与繁荣度提升。
- 选项 B:
- 损失少量威望。
- 人物“安德烈亚斯·施吕特”被秘密处决。
背景介绍: 安德烈亚斯·施吕特是巴洛克时期著名的建筑师和雕塑家,出生于但泽。他在17世纪末至18世纪初活跃于勃兰登堡-普鲁士地区,其作品对柏林的城市建筑风格产生了深远影响。本事件模拟了普鲁士宫廷招募这位杰出艺术家,以推动首都柏林艺术与建筑发展的历史进程。
完整事件代码:
flavor_brapru.43 = { #Andreas Schlüter
type = country_event
title = flavor_brapru.43.title
desc = flavor_brapru.43.desc
fire_only_once = yes
dynamic_historical_event = {
tag = BRA
tag = PRU
from = 1685.1.1
to = 1700.1.1
monthly_chance = 2
}
illustration_tags = {
10 = regular
10 = interior
}
trigger = {
owns = location:berlin
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
create_character = {
first_name = name_andrew
last_name = Schluter
birth_date = 1659.7.13
birth_location = location:gdansk
estate = estate_type:burghers_estate
artist_skill = { 0.7 0.85 }
artist = architect
save_scope_as = target_character
create_in_limbo = yes
}
}
option = {
name = flavor_brapru.43.a
historical_option = yes
change_gold_effect = { scale = -3 }
scope:target_character = {
move_country = root
}
location:berlin = {
change_development = development_weak_bonus
change_prosperity = prosperity_mild_bonus
}
}
option = {
name = flavor_brapru.43.b
add_prestige = prestige_mild_penalty
hidden_effect = {
kill_character_silently = scope:target_character
}
}
}