flavor_brapru.1809 韦劳条约事件
时间范围:无明确 from 与 to 日期,事件由变量触发,无固定月度概率。
触发条件:
事件本身无全局 trigger 字段,其选项的触发依赖于国家是否拥有特定变量:
- 选项A:需要国家拥有变量
pru_wehlau_success。 - 选项B:需要国家拥有变量
pru_wehlau_failure。
关键效果:
-
选项A:
- 获得大量威望 (
add_prestige = prestige_severe_bonus)。 - 获得国家修正
PRU_increase_power_projection_rating,持续25年。 - 历史选项:使国家
PRU成为事件发起国 (scope:bra_from) 的附庸国 (subject_type:vassal)。
- 获得大量威望 (
-
选项B:
- 社会价值观
offensive_vs_defensive向左轻微移动 (societal_value_minor_move_to_left)。 - 获得针对
PRU的宗主国的宣战理由casus_belli:cb_destabilized_our_state。
- 社会价值观
背景介绍: 此事件模拟了与普鲁士(PRU)相关的“韦劳条约”历史进程。根据事件选项的触发变量(成功或失败),它可能代表条约的成功签订,导致普鲁士成为附庸并提升事件发起国的威望与实力投射;也可能代表条约的失败或破裂,导致社会思潮转向防御,并为发起国提供了针对普鲁士宗主国的战争借口。
完整事件代码:
flavor_brapru.1809 = {
type = country_event
title = flavor_brapru.1809.title
desc = {
first_valid = {
triggered_desc = {
desc = flavor_brapru.1809.desc_success
trigger = {
has_variable = pru_wehlau_success
}
}
triggered_desc = {
desc = flavor_brapru.1809.desc_failure
trigger = {
has_variable = pru_wehlau_failure
}
}
}
}
historical_info = flavor_brapru.1809.historical_info
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
}
option = {
name = flavor_brapru.1809.a
trigger = {
has_variable = pru_wehlau_success
}
add_prestige = prestige_severe_bonus
add_country_modifier = {
modifier = PRU_increase_power_projection_rating
years = 25
}
c:PRU = {
make_subject_of = {
target = scope:bra_from
type = subject_type:vassal
}
}
}
option = {
name = flavor_brapru.1809.b
trigger = {
has_variable = pru_wehlau_failure
}
change_societal_value = {
type = offensive_vs_defensive
value = societal_value_minor_move_to_left
}
add_casus_belli = {
type = casus_belli:cb_destabilized_our_state
target = c:PRU.overlord
}
}
after = {
if = {
limit = {
has_variable = pru_wehlau_failure
}
remove_variable = pru_wehlau_failure
}
if = {
limit = {
has_variable = pru_wehlau_success
}
remove_variable = pru_wehlau_success
}
}
}