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[flavor_bra_dynasty.6] 支持维特尔斯巴赫家族

时间范围
事件为动态历史事件,无固定 fromto 日期,触发后立即生效。触发概率取决于 bra_has_dynastic_chaos_active_trigger 条件满足时的每月检查,具体概率未在代码中明确(monthly_chance 未定义)。

触发条件

  • 必须满足 bra_has_dynastic_chaos_active_trigger = yes(通常表示国家处于王朝混乱状态)。
  • 国家不能拥有修正项 bra_revoked_clergy_power

关键效果

  • 选项 A(支持维特尔斯巴赫家族)

    • bra_change_investment_score:投资分数 +1。
    • add_stability:稳定性小幅下降(stability_weak_penalty)。
    • add_estate_satisfaction:教士阶层满意度小幅下降(estate_satisfaction_mild_penalty)。
    • add_country_modifier:添加修正项 bra_revoked_clergy_power,持续 5 年(模式为叠加并延长)。
  • 选项 B(那不关我们的事)

    • bra_change_investment_score:投资分数 -1。
    • add_estate_satisfaction:教士阶层满意度小幅上升(estate_satisfaction_weak_bonus)。
    • add_estate_satisfaction:市民阶层满意度小幅下降(estate_satisfaction_mild_penalty)。
    • add_estate_satisfaction:农民阶层满意度小幅下降(estate_satisfaction_mild_penalty)。

背景介绍
在王朝混乱时期,维特尔斯巴赫家族作为潜在的权力竞争者出现,寻求国内各阶层的支持。教士阶层因其传统影响力成为关键力量,但支持维特尔斯巴赫家族可能削弱其既有特权,引发其他阶层的不满。此事件反映了在动荡时期平衡内部势力与外部政治诉求的艰难抉择。

完整事件代码

flavor_bra_dynasty.6 = {
	type = country_event
	title = flavor_bra_dynasty.6.title
	illustration_tags = {
		10 = angry
		10 = exterior
	}
	desc = flavor_bra_dynasty.6.desc
	#Support the Wittelsbacher
	trigger = {
		bra_has_dynastic_chaos_active_trigger = yes
		NOT = { has_country_modifier = bra_revoked_clergy_power }
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:peasants_estate }
	}
	
	option = {
		name = flavor_bra_dynasty.6.a
		bra_change_investment_score = { math = add value = 1 }
		add_stability = stability_weak_penalty
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }
		add_country_modifier = {
			modifier = bra_revoked_clergy_power
			years = 5
			mode = add_and_extend
		}
	}
	#That is not our issue
	option = {
		name = flavor_bra_dynasty.6.b
		bra_change_investment_score = { math = subtract value = 1 }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_weak_bonus }
		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_penalty }
		add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_penalty }
	}
}