flavor_ven.97 镇压里多托赌场
时间范围:1700.1.1 - 1720.1.1(每月 1% 概率触发)
触发条件:
- 拥有威尼斯(Venice)地区。
关键效果:
- 选项 A (历史选项):
- 获得少量稳定性加成。
- 获得相当于3倍规模的金币。
- 贵族阶层与市民阶层满意度遭受严重惩罚。
- 选项 B:
- 稳定性遭受少量惩罚。
- 贵族阶层与市民阶层满意度获得少量加成。
- 贵族阶层与市民阶层各损失相当于国家2倍月收入的金币。
- 选项 C:
- 稳定性遭受严重惩罚。
- 贵族阶层与市民阶层满意度获得严重加成。
- 贵族阶层与市民阶层各损失相当于国家4倍月收入的金币。
背景介绍: 在18世纪初的威尼斯共和国,里多托赌场(Ridotto)作为欧洲最早的合法公共赌场,是贵族与富商进行社交和赌博的中心。然而,其带来的道德堕落、债务问题和社会混乱引发了广泛争议。威尼斯政府最终面临是否要镇压这个标志性场所的抉择,这一决定将深刻影响国家稳定与主要社会阶层的关系。
完整事件代码:
flavor_ven.97 = { #The Suppression of the Ridotto
type = country_event
title = flavor_ven.97.title
desc = flavor_ven.97.desc
fire_only_once = yes
historical_info = flavor_ven.97.historical_info
dynamic_historical_event = {
tag = VEN
from = 1700.1.1
to = 1720.1.1
monthly_chance = 1
}
illustration_tags = {
10 = angry
10 = interior
}
trigger = {
owns = location:venice
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
}
option = {
name = flavor_ven.97.a
historical_option = yes
add_stability = stability_weak_bonus
change_gold_effect = { scale = 3 }
add_estate_satisfaction = {
type = estate_type:nobles_estate
value = estate_satisfaction_severe_penalty
}
add_estate_satisfaction = {
type = estate_type:burghers_estate
value = estate_satisfaction_severe_penalty
}
}
option = {
name = flavor_ven.97.b
add_stability = stability_weak_penalty
add_estate_satisfaction = {
type = estate_type:nobles_estate
value = estate_satisfaction_weak_bonus
}
"estate(estate_type:nobles_estate)" = {
estate_add_gold = {
value = {
add = root.monthly_income_total
multiply = -2
}
}
}
add_estate_satisfaction = {
type = estate_type:burghers_estate
value = estate_satisfaction_weak_bonus
}
"estate(estate_type:burghers_estate)" = {
estate_add_gold = {
value = {
add = root.monthly_income_total
multiply = -2
}
}
}
}
option = {
name = flavor_ven.97.c
add_stability = stability_severe_penalty
add_estate_satisfaction = {
type = estate_type:nobles_estate
value = estate_satisfaction_severe_bonus
}
"estate(estate_type:nobles_estate)" = {
estate_add_gold = {
value = {
add = root.monthly_income_total
multiply = -4
}
}
}
add_estate_satisfaction = {
type = estate_type:burghers_estate
value = estate_satisfaction_severe_bonus
}
"estate(estate_type:burghers_estate)" = {
estate_add_gold = {
value = {
add = root.monthly_income_total
multiply = -4
}
}
}
}
}