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flavor_ven.79 塞浦路斯立足点

时间范围:1337.1.1 - 1836.1.1(每月 1% 概率)

触发条件

  • 完全控制省份 cyprus_province(即拥有该省份定义下的所有地块)。

关键效果

  • 选项 A:如果未拥有亚历山大港(location:alexandria),则获得对亚历山大港当前所有者的征服战争借口(casus_belli:cb_conquer_province),目标省份为亚历山大港。
  • 选项 B:如果未拥有耶路撒冷(location:jerusalem),则获得对耶路撒冷当前所有者的征服战争借口,目标省份为耶路撒冷。
  • 选项 C:如果未拥有安条克(location:antioch),则获得对安条克当前所有者的征服战争借口,目标省份为安条克。
  • 选项 D:对省份 cyprus_province 内的所有地块施加“温和控制增益”(control_mild_bonus)效果。

背景介绍: 该事件模拟了威尼斯共和国在获得塞浦路斯岛的控制权后,在地中海东部可能采取的战略扩张方向。塞浦路斯作为重要的贸易和军事前哨,为威尼斯提供了向黎凡特地区(如亚历山大港、耶路撒冷、安条克等关键城市)进一步扩张的跳板,或选择巩固其在岛上的统治基础。

完整事件代码

flavor_ven.79 = { #A Foothold in Cyprus
	type = country_event
	title = flavor_ven.79.title
	desc = flavor_ven.79.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = VEN
		from = 1337.1.1
		to = 1836.1.1
		monthly_chance = 1
	}

	trigger = {
		own_entire_province = province_definition:cyprus_province
	}

	illustration_tags = {
        10 = regular
        10 = interior
    }

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
	}

	option = {
		name = flavor_ven.79.a
		trigger = {
			NOT = {
				owns = location:alexandria
			}
		}
		add_casus_belli = { target = location:alexandria.owner type = casus_belli:cb_conquer_province province = location:alexandria.province }
	}

	option = {
		name = flavor_ven.79.b
		trigger = {
			NOT = {
				owns = location:jerusalem
			}
		}
		add_casus_belli = { target = location:jerusalem.owner type = casus_belli:cb_conquer_province province = location:jerusalem.province }
	}

	option = {
		name = flavor_ven.79.c
		trigger = {
			NOT = {
				owns = location:antioch
			}
		}
		add_casus_belli = { target = location:antioch.owner type = casus_belli:cb_conquer_province province = location:antioch.province }
	}

	option = {
		name = flavor_ven.79.d
		province_definition:cyprus_province = {
			every_location_in_province_definition = {
				change_control = control_mild_bonus
			}
		}
	}
}