flavor_ven.79 塞浦路斯立足点
时间范围:1337.1.1 - 1836.1.1(每月 1% 概率)
触发条件:
- 完全控制省份
cyprus_province(即拥有该省份定义下的所有地块)。
关键效果:
- 选项 A:如果未拥有亚历山大港(
location:alexandria),则获得对亚历山大港当前所有者的征服战争借口(casus_belli:cb_conquer_province),目标省份为亚历山大港。 - 选项 B:如果未拥有耶路撒冷(
location:jerusalem),则获得对耶路撒冷当前所有者的征服战争借口,目标省份为耶路撒冷。 - 选项 C:如果未拥有安条克(
location:antioch),则获得对安条克当前所有者的征服战争借口,目标省份为安条克。 - 选项 D:对省份
cyprus_province内的所有地块施加“温和控制增益”(control_mild_bonus)效果。
背景介绍: 该事件模拟了威尼斯共和国在获得塞浦路斯岛的控制权后,在地中海东部可能采取的战略扩张方向。塞浦路斯作为重要的贸易和军事前哨,为威尼斯提供了向黎凡特地区(如亚历山大港、耶路撒冷、安条克等关键城市)进一步扩张的跳板,或选择巩固其在岛上的统治基础。
完整事件代码:
flavor_ven.79 = { #A Foothold in Cyprus
type = country_event
title = flavor_ven.79.title
desc = flavor_ven.79.desc
fire_only_once = yes
dynamic_historical_event = {
tag = VEN
from = 1337.1.1
to = 1836.1.1
monthly_chance = 1
}
trigger = {
own_entire_province = province_definition:cyprus_province
}
illustration_tags = {
10 = regular
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
}
option = {
name = flavor_ven.79.a
trigger = {
NOT = {
owns = location:alexandria
}
}
add_casus_belli = { target = location:alexandria.owner type = casus_belli:cb_conquer_province province = location:alexandria.province }
}
option = {
name = flavor_ven.79.b
trigger = {
NOT = {
owns = location:jerusalem
}
}
add_casus_belli = { target = location:jerusalem.owner type = casus_belli:cb_conquer_province province = location:jerusalem.province }
}
option = {
name = flavor_ven.79.c
trigger = {
NOT = {
owns = location:antioch
}
}
add_casus_belli = { target = location:antioch.owner type = casus_belli:cb_conquer_province province = location:antioch.province }
}
option = {
name = flavor_ven.79.d
province_definition:cyprus_province = {
every_location_in_province_definition = {
change_control = control_mild_bonus
}
}
}
}