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[flavor_tur.218] 莫斯塔尔发展

时间范围

1460.1.1 - 1550.1.1,每月 2% 概率

触发条件

  • 拥有莫斯塔尔(location:mostar

关键效果

选项 A:flavor_tur.218.a

  • 若目标地点等级为 town
    • 将其升级为 city
    • 国家损失 1000 金币
  • 若目标地点等级为 rural_settlement
    • 将其升级为 town
    • 国家损失 250 金币
  • 为目标地点施加 development_extreme_bonus 发展度修正
  • 为目标地点施加 prosperity_extreme_bonus 繁荣度修正
  • 国家损失金币(change_gold_effect = { scale = -2 }

选项 B:flavor_tur.218.b

  • 国家获得 prestige_mild_penalty 威望惩罚

背景介绍

该事件模拟了奥斯曼帝国在1460年至1550年间对其控制下的莫斯塔尔地区进行开发与建设的决策。莫斯塔尔位于巴尔干地区,以其著名的古桥和战略位置而闻名。奥斯曼统治者可以选择投入资源提升该地的城市等级、发展度和繁荣度,以巩固其在该区域的统治与经济利益,或者选择忽视发展,但可能面临威望上的损失。

事件代码

flavor_tur.218 = {
	type = country_event
	title = flavor_tur.218.title
	desc = flavor_tur.218.desc

	dynamic_historical_event = {
		tag = TUR
		from = 1460.1.1
		to = 1550.1.1
		monthly_chance = 2
	}

	fire_only_once = yes

	trigger = {
		owns = location:mostar
	}

	immediate = {
		ruler_or_regent ?= {
			save_scope_as = target_character
		}

		location:mostar = {
			save_scope_as = target_location
		}
	}

	option = {
		name = flavor_tur.218.a

		scope:target_location = {
			if = {
				limit = {
					location_rank = location_rank:town
				}
				change_location_rank_effect = { location_rank = location_rank:city }
				owner = {
					add_gold = {
						value = -1000
					}
				}
			}
			else_if = {
				limit = {
					location_rank = location_rank:rural_settlement
				}
				change_location_rank_effect = { location_rank = location_rank:town }
				owner = {
					add_gold = {
						value = -250
					}
				}
			}
			change_development = development_extreme_bonus
			change_prosperity = prosperity_extreme_bonus
		}

		change_gold_effect = { scale = -2 }
	}

	option = {
		name = flavor_tur.218.b

		add_prestige = prestige_mild_penalty
	}
}