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flavor_sco.401 大卫·休谟与《人性论》

时间范围:1733.1.1 - 1775.1.1(每月 20% 概率)

触发条件

  • 国家拥有统治者。
  • 名为 david_hume 的人物不存在。

关键效果

  • 历史选项:赞助他的著作!
    • 将人物大卫·休谟移动至本国。
    • 减少金钱(规模 = -4)。
    • 本国文化获得“极端增益”的文化影响力加成。
    • AI选择此选项的概率因子为 0.95。
  • 选项:国家资源应另作他用
    • 增加“温和增益”的合法性。
    • 放逐人物大卫·休谟。
    • 本国文化获得“温和增益”的文化影响力加成。
    • AI选择此选项的概率因子为 0.05。

背景介绍: 该事件模拟了苏格兰启蒙运动核心人物、哲学家大卫·休谟及其代表作《人性论》的问世。休谟在哲学、历史和经济领域影响深远,其思想对欧洲乃至世界范围内的文化发展产生了重要推动作用。事件反映了国家在面临支持学术创新与权衡财政支出之间的抉择。

完整事件代码

flavor_sco.401 = { # David Hume, Treatise of Human Nature
	hide_portraits = yes
	type = country_event
	fire_only_once = yes
 	title = flavor_sco.401.title
 	desc = flavor_sco.401.desc

	dynamic_historical_event = {
		tag = SCO
		tag = ENG
		tag = GBR
		from = 1733.1.1
		to = 1775.1.1
		monthly_chance = 20
	}

 	trigger = {
		has_ruler = yes
		NOT = { exists = character:david_hume }
 	}

	image = "gfx/interface/illustrations/institutions/scientific_revolution.dds"

    immediate = {
		create_character = {
			first_name = name_david
			last_name = hume
			adm = 62
			dip = 44
			mil = 35
			culture = culture:scottish
			birth_location = location:edinburgh
			religion = religion:calvinist
			birth_date = 1711.4.26
			estate = estate_type:burghers_estate
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			script = david_hume
			save_scope_as = target_character
			artist = philosopher
			artist_skill = 0.75
			create_in_limbo = yes
		}
		root.capital = {
			create_art = {
				quality = 70
				artist = scope:target_character
				type = work_of_art_type:treatise
				key = treatise_of_human_nature
			}
		}
		ruler ?= {
            save_scope_as = sco_ruler
        }
	}

 	option = { # Sponsor his work!
		name = flavor_sco.401.a
		historical_option = yes
		scope:target_character = { move_country = root }
		change_gold_effect = { scale = -4 }
		culture = {
			add_cultural_influence = cultural_influence_extreme_bonus
		}
		ai_chance = {
			factor = 0.95
		}
 	}

 	option = { # The resources of the state would be better spent elsewhere
		name = flavor_sco.401.b
		add_legitimacy = legitimacy_mild_bonus
		scope:target_character = { banish_character = yes }
		culture = {
			add_cultural_influence = cultural_influence_mild_bonus
		}
		ai_chance = {
			factor = 0.05
		}
 	}
}