[flavor_sco.1402] 邓巴城堡尚未陷落
时间范围
无明确起止日期(from/to未定义),事件触发后90-120天内会再次静默触发(trigger_event_silently)
触发条件
- 邓巴城堡(
location:dunbar)的拥有者不是当前国家(owner != root) - 邓巴城堡当前未被围困(
has_siege = no)
关键效果
-
选项 A(
flavor_sco.1402.a)- 国家威望轻微下降(
add_prestige = prestige_mild_penalty) - 所有陆军单位士气降低20%(
damage_unit_morale_percent = 0.2)
- 国家威望轻微下降(
-
选项 B(
flavor_sco.1402.b)- 仅限SBL国家触发(
trigger = { tag = SBL }) - 国家威望大幅下降(
add_prestige = prestige_extreme_penalty) - 国家稳定度轻微下降(
add_stability = stability_mild_penalty) - 国库减少5倍规模的金币(
change_gold_effect = { scale = -5 })
- 仅限SBL国家触发(
背景介绍
该事件反映了苏格兰历史上邓巴城堡在特定时期的战略僵局。作为苏格兰东部海岸的关键要塞,邓巴城堡的控制权时常成为各方势力争夺的焦点。当城堡未被围困却由敌方控制时,守方将面临军事压力与政治声望的双重挑战,需在维持军队士气与承担政治风险之间做出抉择。
完整事件代码
flavor_sco.1402 = { #Dunbar Castle has still not fallen
type = country_event
title = flavor_sco.1402.title
desc = {
first_valid = {
triggered_desc = {
trigger = { tag = SBL }
desc = flavor_sco.1402.desc.SBL
}
triggered_desc = {
trigger = { always = yes }
desc = flavor_sco.1402.desc
}
}
}
trigger = {
location:dunbar = {
owner != root
has_siege = no
}
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
location:dunbar = { save_scope_as = target_location }
trigger_event_silently = { id = flavor_sco.1402 days = { 90 120 } }
}
option = {
name = flavor_sco.1402.a
add_prestige = prestige_mild_penalty
every_unit = {
limit = { is_navy = no }
damage_unit_morale_percent = 0.2
}
}
option = {
name = flavor_sco.1402.b
trigger = {
tag = SBL
}
add_prestige = prestige_extreme_penalty
add_stability = stability_mild_penalty
change_gold_effect = { scale = -5 }
}
}