flavor_oma.13 鲁斯塔克港务建设
时间范围:1500.1.1 - 1700.1.1(每月 5% 概率)
触发条件:
- 国家拥有
rustaq地区。 rustaq地区至少拥有一座防御类建筑。- 国库黄金储备至少为当前月度贸易与税收收入的两倍。
关键效果:
-
选项 A (flavor_oma.13.a):
- 在
rustaq地区:- 如果已拥有
port_authority(港务局)建筑且未达最高等级,则将其提升1级,并获得development_mild_bonus(轻度发展度加成)。 - 如果未拥有
port_authority建筑,则以半价(cost_multiplier = 0.5)建造一座,并获得development_mild_bonus(轻度发展度加成)。 - 如果以上条件均不满足(即港务局已满级),则获得
development_severe_bonus(重度发展度加成)和prosperity_severe_bonus(重度繁荣度加成)。
- 如果已拥有
- 社会价值观
land_vs_naval(陆军 vs 海军)向右侧(海军方向)轻微移动(societal_value_tiny_move_to_right)。
- 在
-
选项 B (flavor_oma.13.b):
- 社会价值观
land_vs_naval(陆军 vs 海军)向左侧(陆军方向)轻微移动(societal_value_tiny_move_to_left)。
- 社会价值观
背景介绍: 在16至17世纪,阿曼苏丹国(Oman)控制着重要的贸易路线和沿海地区。鲁斯塔克(Rustaq)作为内陆要塞,其防御工事和战略位置使其成为潜在的贸易与行政中心。此事件反映了国家在拥有充足资金和防御基础时,面临的选择:是投资于港口设施以促进海洋贸易与海军力量,还是将资源继续集中于传统的陆地军事优势。这体现了阿曼在陆权与海权发展路径上的历史抉择。
完整事件代码:
flavor_oma.13 = {
type = country_event
title = flavor_oma.13.title
desc = flavor_oma.13.desc
historical_info = flavor_oma.13.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = OMA
from = 1500.1.1
to = 1700.1.1
monthly_chance = 5
}
trigger = {
owns = location:rustaq
location:rustaq = {
any_buildings_in_location = {
building_category = defense_category
}
}
gold >= {
value = root.monthly_income_trade_and_tax
multiply = 2
}
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
ruler_or_regent ?= {
save_scope_as = target_character
}
location:rustaq = {
save_scope_as = target_location
}
}
option = {
name = flavor_oma.13.a
scope:target_location = {
if = {
limit = {
has_building = building_type:port_authority
any_buildings_in_location = {
building_type = building_type:port_authority
is_at_max_level = no
}
}
change_building_level_in_location = {
building = building_type:port_authority
value = 1
}
change_development = development_mild_bonus
}
else_if = {
limit = {
NOT = { has_building = building_type:port_authority }
}
construct_building = {
building_type = building_type:port_authority
cost_multiplier = 0.5
cost_multiplier_reason = "burghers_cheap_sponsorship"
}
change_development = development_mild_bonus
}
else = {
change_development = development_severe_bonus
change_prosperity = prosperity_severe_bonus
}
}
change_societal_value = { type = land_vs_naval value = societal_value_tiny_move_to_right }
}
option = {
name = flavor_oma.13.b
change_societal_value = { type = land_vs_naval value = societal_value_tiny_move_to_left }
}
}