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flavor_mos.31 苏德尼克法典与农民自由

时间范围: 1447.1.1 - 1547.1.1 触发概率: 每月 1% 概率

触发条件:

  • 国家宗教为 orthodox(东正教)。
  • 已采用政府改革 government_reform:sudebnik(苏德尼克法典)。
  • 拥有阶层特权 estate_privilege:peasants_free_peasantry(农民自由)。

关键效果:

  • 选项 A (flavor_mos.31.a) [历史选项]

    • 授予阶层特权 estate_privilege:peasants_free_peasantry(农民自由)。
    • AI 选择权重:1。
  • 选项 B (flavor_mos.31.b)

    • estate_type:peasants_estate(农民阶层)增加 estate_satisfaction_mild_penalty(轻微不满)。
    • 改变社会价值观 serfdom_vs_free_subjects(农奴制 vs 自由民),向“自由民”方向移动 societal_value_move_to_left
    • AI 选择权重:0.5。
  • 选项 C (flavor_mos.31.c)

    • 触发条件: 当前统治者外交能力 dip >= 50
    • 为当前统治者添加特质 trait:silver_tongue(巧舌如簧)。
    • 减少 government_power_mild_penalty(少量政府力量)。
    • 显示自定义提示 flavor_mos.31.tt1
    • AI 选择权重:0.75。

背景介绍: 在莫斯科大公国或俄罗斯,随着《苏德尼克法典》的颁布,法律体系得到统一和强化。这一事件反映了法典实施后,国家在法律框架内对农民地位和权利问题的处理。统治者面临抉择:是正式赋予农民阶层一定的自由权利以巩固法典的权威,还是维持现状甚至通过其他手段安抚或压制农民阶层,这将对国家的社会结构和稳定产生深远影响。

完整事件代码:

flavor_mos.31 = {
	hide_portraits = yes
	type = country_event
	fire_only_once = yes

	title = flavor_mos.31.title
	desc = flavor_mos.31.desc

	dynamic_historical_event = {
		tag = MOS
		tag = RUS
		from = 1447.1.1
		to = 1547.1.1
		monthly_chance = 1
	}

	illustration_tags = {
		10 = regular
		10 = interior
	}

	trigger = {

		religion = religion:orthodox

		has_reform = government_reform:sudebnik

		NOT = {
			has_estate_privilege = estate_privilege:peasants_free_peasantry
		}

	}
	immediate = {

		capital = {
			save_scope_as = target_location
		}

		ruler = {
			save_scope_as = target_character
		}

		root = { save_scope_as = target_root_country }

			event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate }
	}

	option = {
		name = flavor_mos.31.a
		historical_option = yes

		grant_estate_privilege = estate_privilege:peasants_free_peasantry

		ai_chance = {
			factor = 1
		}
	}

	option = {
		name = flavor_mos.31.b

		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_mild_penalty
		}

		change_societal_value = {
			type = serfdom_vs_free_subjects
			value = societal_value_move_to_left
		}

		ai_chance = {
			factor = 0.5
		}
	}

	option = {
		name = flavor_mos.31.c
		trigger = {
			ruler = {
				dip >= 50
			}
		}

		ruler = {
			add_trait = trait:silver_tongue
		}

		add_government_power = government_power_mild_penalty

		custom_tooltip = flavor_mos.31.tt1

		ai_chance = {
			factor = 0.75
		}
	}

	historical_info = flavor_mos.31.historical_info

}