flavor_mei.10 约翰·塞巴斯蒂安·巴赫登场
时间范围:1710.1.1 - 1750.1.1(每月 2% 概率)
触发条件:
- 萨克森文化的影响力 (
cultural_influence) 大于 40。 - 萨克森文化的传统 (
cultural_tradition) 大于 40。 - 拥有莱比锡 (
location:leipzig) 地区。
关键效果:
- 选项 A (历史选项):
- 花费 1 年收入 (
change_gold_effect = { scale = -1.00 })。 - 将创建的巴赫角色 (
target_character) 移动到本国。
- 花费 1 年收入 (
- 选项 B:
- 75% 概率:将创建的巴赫角色 (
target_character) 移动到本国。 - 25% 概率:流放巴赫角色 (
banish_character = yes)。
- 75% 概率:将创建的巴赫角色 (
背景介绍: 此事件模拟了巴洛克时期伟大的作曲家约翰·塞巴斯蒂安·巴赫的登场。巴赫出生于艾森纳赫,其职业生涯与萨克森文化圈,特别是莱比锡紧密相连。事件反映了在特定文化繁荣和领土控制条件下,一位具有卓越艺术才能的历史人物可能被国家招募或接纳的过程。
完整事件代码:
flavor_mei.10 = { #Johann Sebastian Bach
type = country_event
title = flavor_mei.10.title
desc = flavor_mei.10.desc
fire_only_once = yes
dynamic_historical_event = {
tag = MEI
from = 1710.1.1
to = 1750.1.1
monthly_chance = 2
}
trigger = {
culture:saxon = {
cultural_influence > 40
cultural_tradition > 40
}
owns = location:leipzig
}
illustration_tags = {
10 = happy
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
create_character = {
first_name = name_john.name_sebastian
last_name = bach
birth_date = 1685.3.31
birth_location = location:eisenach
artist_skill = 0.97
artist = composer
estate = estate_type:burghers_estate
save_scope_as = target_character
script = mei_bach
create_in_limbo = yes
}
}
option = {
name = flavor_mei.10.a
historical_option = yes
change_gold_effect = { scale = -1.00 }
scope:target_character = { move_country = root }
}
option = {
name = flavor_mei.10.b
random_list = {
75 = {
scope:target_character = { move_country = root }
}
25 = {
scope:target_character = { banish_character = yes }
}
}
}
historical_info = flavor_mei.10.historical_info
}