flavor_mei.1 第二次弗莱贝格矿业热潮
时间范围:1450.1.1 - 1500.1.1,每月 1% 概率触发
触发条件:
- 国家拥有弗莱贝格(Freiberg)地区。
- 国家已启用“德国矿业法”(german_mining_law)政策。
关键效果:
- 历史选项:
flavor_mei.1.a- 国库黄金减少(
change_gold_effect = { scale = -2 })。 - 为所有拥有的、出产以下任一资源的地区,添加持续100年的“弗莱贝格矿业热潮”(
freiberger_berggeschrey)地区修正(效果叠加并延长):- 银、铁、金、铜、铅、锡、宝石、明矾、大理石、水银、煤、石料、硝石。
- 国库黄金减少(
背景介绍: 该事件模拟了15世纪下半叶在萨克森选侯国(MEI)和萨克森公国(SAX)发生的“第二次弗莱贝格矿业热潮”。弗莱贝格地区自12世纪发现银矿以来,一直是中欧重要的矿业中心。在15世纪,随着采矿技术的进步和“德国矿业法”的推广,该地区迎来了新一轮的勘探与开发热潮,不仅限于银矿,还扩展到了铁、铜等多种金属和非金属矿产,极大地促进了当地经济和技术的发展。
完整事件代码:
flavor_mei.1 = { #Second Freiberger Berggeschrey
type = country_event
title = flavor_mei.1.title
desc = flavor_mei.1.desc
fire_only_once = yes
image = "gfx/interface/icons/trade_goods/illustrations/icon_goods_iron.dds"
dynamic_historical_event = {
tag = MEI
tag = SAX
from = 1450.1.1
to = 1500.1.1
monthly_chance = 1
}
illustration_tags = {
10 = happy
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
}
trigger = {
owns = location:freiberg
has_policy = german_mining_law
}
option = {
name = flavor_mei.1.a
historical_option = yes
change_gold_effect = { scale = -2 }
custom_tooltip = flavor_mei.1.a.tt
hidden_effect = {
every_owned_location = {
limit = {
OR = {
raw_material = goods:silver
raw_material = goods:iron
raw_material = goods:goods_gold
raw_material = goods:copper
raw_material = goods:lead
raw_material = goods:tin
raw_material = goods:gems
raw_material = goods:alum
raw_material = goods:marble
raw_material = goods:mercury
raw_material = goods:coal
raw_material = goods:stone
raw_material = goods:saltpeter
}
}
add_location_modifier = {
modifier = freiberger_berggeschrey
years = 100
mode = add_and_extend
}
}
}
}
}