Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

flavor_mch.11 征服朝鲜的成败

时间范围:无明确 fromto 日期,事件在满足触发条件后由游戏引擎调度。
触发概率:无 monthly_chance 字段,为条件触发事件。

触发条件

  • 事件为动态历史事件,主要触发逻辑由游戏引擎根据 major_triggertrigger 字段决定。
  • major_trigger 指定此事件对 scope:target_country(目标国家)是重大事件。
  • 事件标题和描述根据条件 succeeded_at_subjugating_korea = yes(成功征服朝鲜)动态显示。

关键效果

  • 选项 A (flavor_mch.11.a):
    • 若成功征服朝鲜 (succeeded_at_subjugating_korea = yes):
      • 对首都 (capital) 投下“敌意炸弹”,应用修正 antagonism_established_dominance_in_middle_kingdom
      • 增加少量天命值 (celestial_authority_mild_bonus)。
      • 设置变量 mch_korea_conquest
      • 显示自定义提示 mch_improve_warring_state_gov_reform
    • 若未成功征服朝鲜
      • 减少少量威望 (prestige_mild_penalty)。
      • 若该国是“中华”国际组织的领袖 (is_leader_of_international_organization = international_organization:middle_kingdom),则大幅减少天命值 (celestial_authority_strong_penalty)。
  • 事件结束后 (after):移除变量 seeking_korean_tributary

背景介绍: 此事件模拟了历史上东亚强国(如明朝或清朝)试图将朝鲜半岛纳入其朝贡体系或直接控制的尝试。成功意味着巩固了在“中华”体系内的霸权,提升了中央权威;失败则会损害威望,若自视为“天朝上国”的领袖,更会严重动摇其天命合法性。事件反映了朝贡体系下宗主国与藩属国关系的复杂性与军事征服的双重后果。

完整事件代码

flavor_mch.11 = {
	type = country_event
	title = {
		first_valid = {
			triggered_desc = {
				trigger = {
					succeeded_at_subjugating_korea = yes
				}
				desc = flavor_mch.11.success_title
			}
			triggered_desc = {
				desc = flavor_mch.11.failure_title
			}
		}
	}
	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					succeeded_at_subjugating_korea = yes
				}
				desc = flavor_mch.11.success_desc
			}
			triggered_desc = {
				desc = flavor_mch.11.failure_desc
			}
		}
	}
	major = yes
	major_trigger = {
		this = scope:target_country
	}

	illustration_tags = {
        10 = regular
        10 = exterior
    }

	immediate = {
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
	}

	option = {
		name = flavor_mch.11.a

		if = {
			limit = {
				succeeded_at_subjugating_korea = yes
			}
			drop_antagonism_bomb = {
				modifier = antagonism_established_dominance_in_middle_kingdom
				target = capital
			}
			change_celestial_authority = { value = celestial_authority_mild_bonus }
			set_variable = mch_korea_conquest
			custom_tooltip = mch_improve_warring_state_gov_reform
		}
		else = {
			add_prestige = prestige_mild_penalty
			if = {
				limit = {
					is_leader_of_international_organization = international_organization:middle_kingdom
				}
				change_celestial_authority = { value = celestial_authority_strong_penalty }
			}
		}
	}
	after = {
		remove_variable = seeking_korean_tributary
	}
}