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flavor_mal.20 马里帝国的繁荣

时间范围

1360.4.1 - 1821.1.1,每月有 10% 的概率触发。

触发条件

  • 玩家控制的国家 必须 拥有 廷巴克图(timbuktu) 地区。

关键效果

选项 A:flavor_mal.20.a

  • 历史选项:是
  • 使 廷巴克图 地区获得:
    • 轻微的繁荣度提升(prosperity_mild_bonus
    • 轻微的发展度提升(development_mild_bonus
  • 为国家增加轻微的威望(prestige_mild_bonus
  • 消耗一定数量的金钱(change_gold_effect = { scale = -1 }

选项 B:flavor_mal.20.b

  • 为国家带来轻微的威望惩罚(prestige_mild_penalty

背景介绍

此事件描绘了马里帝国在其鼎盛时期,特别是在曼萨·穆萨(Mansa Musa)统治下,对重要贸易与文化中心廷巴克图的投资与建设。马里帝国通过控制跨撒哈拉的黄金与盐贸易积累了巨额财富,并以此资助城市建设、学术发展与宗教活动,使廷巴克图成为当时世界上最富庶和知名的城市之一,极大地提升了帝国的威望与影响力。

完整事件代码

flavor_mal.20 = {
	type = country_event
	title = flavor_mal.20.title
	desc = flavor_mal.20.desc

	fire_only_once = yes

	illustration_tags = {
		10 = interior
		10 = happy
	}

	trigger = {
		location:timbuktu.owner ?= root
	}

	dynamic_historical_event = {
		tag = MAL
		from = 1360.4.1
		to = 1821.1.1
		monthly_chance = 10
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		location:timbuktu = {
			save_scope_as = target_location
		}

		character:mal_musa_keita = {
			save_scope_as = target_character
		}
	}

	option = {
		name = flavor_mal.20.a

		scope:target_location = {
			change_prosperity = prosperity_mild_bonus
			change_development = development_mild_bonus
		}

		add_prestige = prestige_mild_bonus

		change_gold_effect = { scale = -1 }
	}

	option = {
		name = flavor_mal.20.b

		add_prestige = prestige_mild_penalty
	}
}