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flavor_jap.136 明德之乱

时间范围:1391.1.1 - 1410.1.1 (每月 12% 概率触发)

触发条件

  • 日本 (JAP) 拥有统治者。
  • 山名家 (c:YMN) 存在。
  • 日本 (JAP) 当前未处于战争状态。
  • 山名家 (c:YMN) 拥有至少14个外国建筑。

关键效果

  • 选项 A (历史选项): “不能允许山名家进一步侵占皇室领地”
    • 获得少量荣誉 (add_honor = honor_mild_bonus)。
    • 获得少量稳定度 (add_stability = stability_mild_bonus)。
    • 获得对山名家 (c:YMN) 的宣战理由:幕府重振权威 (casus_belli:cb_shogunate_reassert_authority)。
    • 立即使用上述宣战理由对山名家 (c:YMN) 宣战。
  • 选项 B: “山名家势力强大,我们应避免与其冲突”
    • 损失大量威望 (add_prestige = prestige_severe_penalty)。
    • 损失少量稳定度 (add_stability = stability_weak_penalty)。
    • 损失少量荣誉 (add_honor = honor_mild_penalty)。

背景介绍: 此事件模拟了日本室町幕府时期著名的“明德之乱“。在幕府将军足利义满统治期间,强大的守护大名山名氏清势力不断扩张,侵占了大量本属于皇室和幕府的领地,严重威胁了幕府的中央权威。事件反映了幕府中央与地方强藩之间围绕土地控制权和政治主导权的尖锐矛盾,最终幕府选择通过军事手段来遏制山名氏的扩张,以重振其统治权威。

完整事件代码

flavor_jap.136 = { # Meitoku Uprising
	type = country_event
	title = flavor_jap.136.title
	desc = flavor_jap.136.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = JAP
		from = 1391.1.1
		to = 1410.1.1
		monthly_chance = 12
	}

	illustration_tags = {
		10 = armed
		10 = exterior
	}

	trigger = {
		has_ruler = yes
		country_exists = c:YMN
		at_war = no
		c:YMN ?= {
			any_owned_foreign_building_location = {
				count >= 14
			}
		}
	}

	immediate = {
		ruler ?= {
			save_scope_as = our_ruler
		}
		c:YMN ?={
			ruler_or_regent ?= {
				save_scope_as = ymn_ruler
			}
		}
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
	}

	option = { # Yamana cannot be allowed further seizure of imperial lands
		name = flavor_jap.136.a
		historical_option = yes
		add_honor = honor_mild_bonus
		add_stability = stability_mild_bonus
		add_casus_belli = { target = c:YMN type = casus_belli:cb_shogunate_reassert_authority }
		declare_war_with_cb = { target = c:YMN type = casus_belli:cb_shogunate_reassert_authority }
	}
	option = { # Yamana is a strong clan, lets avoid conflict with them.
		name = flavor_jap.136.b
		add_prestige = prestige_severe_penalty
		add_stability = stability_weak_penalty
		add_honor = honor_mild_penalty
	}
}