flavor_hab.26 约瑟夫·海顿登场
时间范围:1764.1.1 - 1809.1.1 (每月 2% 概率触发)
触发条件:
- 国家等级为帝国 (
country_rank = country_rank:rank_empire)
关键效果:
- 选项 A (历史选项):
- 花费 4 倍基础金额 (
change_gold_effect = { scale = -4 }) - 将目标艺术家 (约瑟夫·海顿) 移动至本国 (
scope:target_artist = { move_country = root }) - 在首都创建一件艺术品:
- 艺术家:约瑟夫·海顿
- 品质:93
- 类型:交响乐 (
work_of_art_type:symphony) - 关键标识:
the_creation
- 花费 4 倍基础金额 (
- 选项 B:
- 放逐目标艺术家 (
scope:target_artist = { banish_character = yes })
- 放逐目标艺术家 (
背景介绍: 约瑟夫·海顿是古典主义时期最重要的作曲家之一,被誉为“交响乐之父”和“弦乐四重奏之父”。他长期服务于奥地利的埃斯特哈齐家族,其创作对莫扎特和贝多芬产生了深远影响。此事件模拟了作为帝国(如奥地利)招募这位伟大作曲家,并可能资助其创作(如清唱剧《创世纪》)的历史可能性。
完整事件代码:
flavor_hab.26 = { #Joseph Haydn
type = country_event
title = flavor_hab.26.title
desc = flavor_hab.26.desc
historical_info = flavor_hab.26.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = HAB
from = 1764.1.1
to = 1809.1.1
monthly_chance = 2
}
illustration_tags = {
10 = happy
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
create_character = {
first_name = name_joseph
last_name = haydn
birth_date = 1732.4.1
birth_location = location:austria_baden
artist_skill = 0.92
artist = composer
estate = estate_type:burghers_estate
save_scope_as = target_artist
script = hab_haydn
add_trait = trait:workaholic
create_in_limbo = yes
}
}
trigger = {
country_rank = country_rank:rank_empire
}
option = {
name = flavor_hab.26.a
historical_option = yes
change_gold_effect = { scale = -4 }
scope:target_artist = {
move_country = root
}
capital = {
create_art = {
artist = scope:target_artist
quality = 93
location = root.capital
type = work_of_art_type:symphony
key = the_creation
}
}
}
option = {
name = flavor_hab.26.b
scope:target_artist = { banish_character = yes }
}
}