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flavor_hab.25 美泉宫

时间范围:1736.1.1 - 1790.1.1(每月 1% 概率)

触发条件

  • 国家拥有维也纳(location:vienna)。
  • 政府类型为君主制(government_type:monarchy)。
  • 国家拥有君主(has_ruler = yes)。
  • 维也纳(location:vienna)必须满足以下所有条件:
    • 是首都(is_capital = yes)。
    • 民用建筑数量少于1个(num_civil_constructions < 1)。
    • 地区等级为城镇(location_rank:town)或城市(location_rank:city)。
    • 其所在市场(market)必须交易黄金(goods:goods_gold)和精美布料(goods:fine_cloth)。

关键效果

  • 选项 A (历史选项)
    • 将建筑师尼古拉斯·冯·帕卡西(target_artist)移入本国。
    • 国库减少12金币(scale = -12)。
    • 在维也纳建造建筑“美泉宫”(building_type:schonbrunn_palace)。
    • 维也纳所有贵族阶层人口(pop_type:nobles)获得少量满意度加成(pop_satisfaction_mild_bonus)。
  • 选项 B
    • 国家合法性遭受少量惩罚(legitimacy_mild_penalty)。
    • 驱逐建筑师尼古拉斯·冯·帕卡西(target_artist)。

背景介绍: 美泉宫是哈布斯堡王朝在维也纳郊外建造的宏伟巴洛克式宫殿,最初是皇家狩猎行宫,后经玛丽亚·特蕾莎女皇扩建,成为重要的政治与文化中心。该事件反映了18世纪奥地利君主国在首都进行大规模宫廷建设,以彰显国力、巩固贵族支持的历史进程。

完整事件代码

flavor_hab.25 = { #Schönbrunn Palace
	type = country_event
	title = flavor_hab.25.title
	desc = flavor_hab.25.desc
	historical_info = flavor_hab.25.historical_info

	fire_only_once = yes
	dynamic_historical_event = {
		tag = HAB
		from = 1736.1.1
		to = 1790.1.1
		monthly_chance = 1
	}

	illustration_tags = {
		10 = regular
		10 = exterior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler ?= {
			save_scope_as = target_ruler
		}

		create_character = {
			first_name = name_nicholas
			last_name = von_pacassi
			birth_date = 1716.3.5
			birth_location = location:wiener_neustadt
			artist_skill = 0.78
			artist = architect
			estate = estate_type:burghers_estate
			save_scope_as = target_artist
			create_in_limbo = yes
		}
	}

	trigger = {
		owns = location:vienna
		government_type = government_type:monarchy
		has_ruler = yes
		location:vienna = {
			is_capital = yes
			num_civil_constructions < 1
			OR = {
				location_rank = location_rank:town
				location_rank = location_rank:city
			}
			market = {
				is_traded_in_market = goods:goods_gold
				is_traded_in_market = goods:fine_cloth
			}
		}
	}

	option = {
		name = flavor_hab.25.a
		historical_option = yes
		scope:target_artist = { move_country = root }

		change_gold_effect = { scale = -12 }
		location:vienna = {
			construct_building = { building_type = building_type:schonbrunn_palace }
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				}
				add_pop_satisfaction = pop_satisfaction_mild_bonus
			}
		}

	}

	option = {
		name = flavor_hab.25.b

		add_legitimacy = legitimacy_mild_penalty
		scope:target_artist = { banish_character = yes }
	}
}