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[flavor_gen.32] 桑皮耶鲁·科尔索登场

时间范围:1520.1.1 - 1567.1.1(每月 1% 概率)

触发条件

  • 控制科西嘉地区 (owns_corsica = yes)。
  • 存在至少一个邻国,该邻国:
    • 与我国没有同盟关系 (NOT = { is_allied_with = { target = root } })。
    • 与我国没有共主邦联关系 (NOT = { in_union_with = root })。
    • 不是附属国 (is_subject = no)。
    • 总人口大于或等于我国总人口 (total_population >= root.total_population)。

关键效果

  • 选项 A (历史选项)

    • 将人物 桑皮耶鲁·科尔索 流放至一个符合条件的邻国 (move_country = scope:target_country)。
    • 设置一个隐藏变量 exiled_sampieru
  • 选项 B

    • 使 桑皮耶鲁·科尔索 改变效忠对象,加入科西嘉独立运动 (change_character_allegiance = scope:corsican_independence_fighter)。
    • 在科西嘉地区,所有效忠于我国的科西嘉文化贵族阶层 (pop_type:nobles) 将:
      • 受到巨大的满意度惩罚 (add_pop_satisfaction = pop_satisfaction_ultimate_penalty)。
      • 改变效忠对象,加入科西嘉独立运动 (change_pop_allegiance = scope:corsican_independence_fighter)。

背景介绍: 16世纪初,热那亚共和国控制下的科西嘉岛局势动荡。桑皮耶鲁·科尔索,一位出身巴斯蒂亚的科西嘉贵族,凭借其军事才能与个人魅力,成为了科西嘉独立运动的核心人物。他的出现与行动,将迫使热那亚当局在镇压叛乱与政治流放之间做出抉择,其决定将深刻影响科西嘉贵族阶层的忠诚与岛上的稳定。

完整事件代码

flavor_gen.32 = {
	type = country_event
	fire_only_once = yes
	title = flavor_gen.32.title
	desc = flavor_gen.32.desc
	dynamic_historical_event = {
		tag = GEN
		from = 1520.1.1
		to = 1567.1.1
		monthly_chance = 1
	}
	trigger = {
		owns_corsica = yes
		any_neighbor_country = {
			NOT = { is_allied_with = { target = root } }
			NOT = { in_union_with = root }
			is_subject = no
			total_population >= root.total_population
		}
	}
	illustration_tags = {
		10 = regular
		10 = interior
	}
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		random_neighbor_country = {
			limit = {
				NOT = { is_allied_with = { target = root } }
				NOT = { in_union_with = root }
				is_subject = no
				total_population >= root.total_population
			}
			save_scope_as = target_country
		}
		random_neighbor_country = {
			limit = {
				NOT = { is_allied_with = { target = root } }
				NOT = { in_union_with = root }
				is_subject = no
				total_population >= root.total_population
				religion.group = religion_group:christian
			}
			save_scope_as = target_country
		}
		location:bastia = {
			create_dynasty_from_location = corso_dynasty
		}
		create_character = {
			first_name = Sampieru
			dynasty = dynasty:corso_dynasty
			estate = estate_type:peasants_estate
			adm = 44
			dip = 34
			mil = 52
			birth_date = 1498.1.1
			birth_location = location:bastia
			save_scope_as = sampieru_corso
			script = sampieru_corso
		}
		create_corsican_rebels = yes
	}
	#Who knows what might happen...
	option = {
		name = flavor_gen.32.a
		historical_option = yes
		scope:sampieru_corso = {
			move_country = scope:target_country
		}
		hidden_effect = {
			set_variable = {
				name = exiled_sampieru
			}
		}
	}
	#Let him return prematurely. We shall crush his revolt before it becomes a threat.
	option = {
		name = flavor_gen.32.b
		scope:sampieru_corso = {
			change_character_allegiance = scope:corsican_independence_fighter
		}
		custom_tooltip = {
			text = arrigo_della_rocca_support_nobles_joining
			every_owned_location = {
				limit = {
					is_corsica = yes
				}
				every_pop = {
					limit = {
						owner = root
						culture = culture:corsican
						pop_type = pop_type:nobles
					}
					add_pop_satisfaction = pop_satisfaction_ultimate_penalty
					change_pop_allegiance = scope:corsican_independence_fighter
				}
			}
		}
	}
}