flavor_gen.20 热那亚弩兵指挥官
时间范围:1337.1.1 - 1837.1.1(每月 5% 概率)
触发条件:
- 国家拥有一支租借出去的雇佣兵部队,且该部队中包含“热那亚弩兵”子单位。
- 国家拥有热那亚地区。
关键效果:
- 选项 A(历史选项):
- 让多利亚指挥官指挥雇佣兵部队。
- 效果:
- 雇佣兵部队中所有子单位获得 10 点经验。
- 多利亚指挥官加入雇佣兵部队所属国。
- 获得相当于该雇佣兵部队 6 个月维护费的金币。
- 获得少量陆军传统加成。
- 选项 B:
- 将多利亚指挥官的经验用于提升全军。
- 效果:
- 多利亚指挥官获得“不适合陆军指挥”和“不适合海军指挥”特质。
- 获得大量陆军传统加成。
背景介绍: 热那亚共和国以其精锐的雇佣兵,特别是热那亚弩兵而闻名。当一支包含热那亚弩兵的雇佣兵部队在外服役时,一位来自热那亚著名贵族多利亚家族的杰出指挥官出现了。国家面临选择:是让他直接指挥这支精锐的雇佣兵部队,还是利用他的经验来全面提升本国所有军队的素质。
完整事件代码:
flavor_gen.20 = {
type = country_event
fire_only_once = yes
title = flavor_gen.20.title
desc = flavor_gen.20.desc
dynamic_historical_event = {
tag = GEN
from = 1337.1.1
to = 1837.1.1
monthly_chance = 5
}
trigger = {
any_rented_out_mercenary = {
any_mercenary_sub_unit = {
sub_unit_type = unit_type:a_genoese_crossbowmen
}
}
owns = location:genoa
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
create_character = {
dynasty = dynasty:doria_dynasty
estate = estate_type:nobles_estate
mil = 90
min_age = 30
birth_location = location:genoa
culture = root.culture
religion = root.religion
save_scope_as = doria_commander
}
random_rented_out_mercenary = {
limit = {
any_mercenary_sub_unit = {
sub_unit_type = unit_type:a_genoese_crossbowmen
}
}
save_scope_as = merc_army
}
}
#Let him command our troops.
option = {
name = flavor_gen.20.a
historical_option = yes
scope:merc_army = {
every_mercenary_sub_unit = {
add_subunit_experience = 10
}
owner = {
scope:doria_commander = { move_country = PREV }
}
}
add_gold = { value = scope:merc_army.monthly_cost add = 10 multiply = 6 }
add_army_tradition = army_tradition_mild_bonus
}
#We need his experience for all of our armies.
option = {
name = flavor_gen.20.b
scope:doria_commander = {
add_trait = trait:unsuited_for_army_command
add_trait = trait:unsuited_for_naval_command
}
add_army_tradition = army_tradition_extreme_bonus
}
}