flavor_fra.414 米歇尔·勒泰利耶与法国陆军改革
时间范围:1658.1.1 - 1685.1.1(每月 10% 概率)
触发条件:
- 国家拥有统治者。
- 国家未处于战争状态。
- 国家拥有变量
enable_sun_king_events。
关键效果:
- 选项 A:允许米歇尔为改革铺路!
- 历史选项:是
- 为国家添加修正
fra_tellier_reforms,持续15年。 - 若存在统治者,则其行政、外交、军事能力各增加10点。
- 获得大量陆军传统。
- 社会价值观向“质量 vs 数量”的“质量”侧移动。
- 选项 B:保留授予贵族领袖的特权
- 为国家添加修正
fra_tellier_reforms_partial,持续15年。 - 若存在统治者,则其行政、外交、军事能力各增加7点。
- 获得少量陆军传统。
- 为国家添加修正
背景介绍: 该事件模拟了17世纪中后期,在路易十四统治时期,法国陆军大臣米歇尔·勒泰利耶及其子卢瓦侯爵弗朗索瓦-米歇尔·勒泰利耶主导的军事改革。改革旨在削弱地方贵族的军事特权,建立一支由中央政府直接控制、训练有素、纪律严明的常备军,这为法国“太阳王”时代的军事霸权奠定了基础。事件中玩家面临的选择是彻底推行改革以增强中央集权和军队质量,还是部分妥协以安抚贵族阶层。
完整事件代码:
flavor_fra.414 = { # Michel le Tellier and the Reforming of the French Army
type = country_event
fire_only_once = yes
title = flavor_fra.414.title
desc = flavor_fra.414.desc
dynamic_historical_event = {
tag = FRA
from = 1658.1.1
to = 1685.1.1
monthly_chance = 10
}
trigger = {
has_ruler = yes
at_war = no
has_variable = enable_sun_king_events
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
create_named_dynasty = le_tellier_dynasty
create_character = {
first_name = name_michael
dynasty = dynasty:le_tellier_dynasty
adm = 39
dip = 57
mil = 69
culture = culture:french
birth_location = location:paris
religion = religion:catholic
birth_date = 1603.4.19
estate = estate_type:nobles_estate
script = michel_le_tellier
save_scope_as = target_character
}
ruler ?= {
save_scope_as = fra_ruler
}
}
option = { # Allow Michel to pave the way for reform!
name = flavor_fra.414.a
historical_option = yes
add_country_modifier = { modifier = fra_tellier_reforms years = 15 mode = add }
ruler ?= {
add_adm = 10
add_dip = 10
add_mil = 10
}
add_army_tradition = army_tradition_extreme_bonus
change_societal_value = { type = quality_vs_quantity value = societal_value_move_to_left }
# Revoke Nobles and Disable there exclusive reform
ai_chance = {
factor = 0.5
}
}
option = { # Retain the special privileges granted to nobility leaders
name = flavor_fra.414.b
add_country_modifier = { modifier = fra_tellier_reforms_partial years = 15 mode = add }
ruler ?= {
add_adm = 7
add_dip = 7
add_mil = 7
}
add_army_tradition = army_tradition_mild_bonus
ai_chance = {
factor = 0.5
}
}
}