flavor_fra.413 旧贵族的征税
时间范围:1665.1.1 - 1726.1.1,每月 10% 概率触发
触发条件:
- 国家拥有统治者
- 国家未处于战争状态
- 国家拥有变量
enable_sun_king_events
关键效果:
-
选项 A:是时候让贵族们缴纳税款了
- 历史选项
- 为统治者
fra_ruler添加持续20年的角色修正fra_sun_king_aristocratic_taxation - 贵族阶层满意度获得
estate_satisfaction_mild_penalty - 如果统治者拥有修正
is_sun_king_prestige_rule:- 统治者行政能力 +10,外交能力 +8
- 国家威望获得
prestige_mild_bonus
- 如果统治者拥有修正
is_sun_king_stability_rule:- 统治者行政能力 +8,外交能力 +10
- 国家稳定度获得
stability_weak_bonus
- 如果统治者既不拥有
is_sun_king_stability_rule也不拥有is_sun_king_prestige_rule修正:- 统治者行政能力 +5,外交能力 +5
- AI 选择此选项的概率因子为 0.5
-
选项 B:争取妥协,以防止完全疏远
- 为统治者
fra_ruler添加持续20年的角色修正fra_sun_king_aristocratic_compromise_taxation - 贵族阶层满意度获得
estate_satisfaction_mild_bonus - 如果统治者拥有修正
is_sun_king_prestige_rule:- 统治者行政能力 +8,外交能力 +4
- 如果统治者拥有修正
is_sun_king_stability_rule:- 统治者行政能力 +4,外交能力 +8
- 如果统治者既不拥有
is_sun_king_stability_rule也不拥有is_sun_king_prestige_rule修正:- 统治者行政能力 +4,外交能力 +4
- AI 选择此选项的概率因子为 0.2
- 为统治者
-
选项 C:我们不要冒险激怒贵族
- 贵族阶层满意度获得
estate_satisfaction_severe_bonus - AI 选择此选项的概率因子为 0.3
- 贵族阶层满意度获得
背景介绍: 在路易十四(太阳王)统治下的法国,中央王权与地方贵族之间的权力与财政矛盾日益凸显。为了支撑庞大的宫廷开支、军事扩张和凡尔赛宫的建造,王室亟需增加财政收入。传统上享有免税或低税特权的旧贵族成为了潜在的征税目标。此事件反映了太阳王时期,君主试图削弱贵族财政特权、加强中央集权所面临的关键抉择:是强行征税,寻求妥协,还是维持现状。
完整事件代码:
flavor_fra.413 = { # Taxation of the old Aristocracy
type = country_event
fire_only_once = yes
title = flavor_fra.413.title
desc = flavor_fra.413.desc
dynamic_historical_event = {
tag = FRA
from = 1665.1.1
to = 1726.1.1
monthly_chance = 10
}
trigger = {
has_ruler = yes
at_war = no
has_variable = enable_sun_king_events
}
illustration_tags = {
10 = angry
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
ruler ?= {
save_scope_as = fra_ruler
}
}
option = { # It is time the nobility paid there dues
name = flavor_fra.413.a
historical_option = yes
scope:fra_ruler = {
add_character_modifier = { modifier = fra_sun_king_aristocratic_taxation years = 20 mode = add }
}
add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_penalty }
if = {
limit = {
ruler ?= {
has_character_modifier = is_sun_king_prestige_rule
}
}
ruler ?= {
add_adm = 10
add_dip = 8
}
add_prestige = prestige_mild_bonus
}
if = {
limit = {
ruler ?= {
has_character_modifier = is_sun_king_stability_rule
}
}
ruler ?= {
add_adm = 8
add_dip = 10
}
add_stability = stability_weak_bonus
}
if = {
limit = {
ruler ?= {
NOR = {
has_character_modifier = is_sun_king_stability_rule
has_character_modifier = is_sun_king_prestige_rule
}
}
}
ruler ?= {
add_adm = 5
add_dip = 5
}
}
ai_chance = {
factor = 0.5
}
}
option = { # Strive for a compromise, to prevent full alienation
name = flavor_fra.413.b
scope:fra_ruler = {
add_character_modifier = { modifier = fra_sun_king_aristocratic_compromise_taxation years = 20 mode = add }
}
add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }
if = {
limit = {
ruler ?= {
has_character_modifier = is_sun_king_prestige_rule
}
}
ruler ?= {
add_adm = 8
add_dip = 4
}
}
if = {
limit = {
ruler ?= {
has_character_modifier = is_sun_king_stability_rule
}
}
ruler ?= {
add_adm = 4
add_dip = 8
}
}
if = {
limit = {
ruler ?= {
NOR = {
has_character_modifier = is_sun_king_stability_rule
has_character_modifier = is_sun_king_prestige_rule
}
}
}
ruler ?= {
add_adm = 4
add_dip = 4
}
}
ai_chance = {
factor = 0.2
}
}
option = { # Let's not risk angering the Aristocracy
name = flavor_fra.413.c
add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_bonus }
ai_chance = {
factor = 0.3
}
}
}