flavor_fra.371 塞缪尔作为杰出探险家登场
时间范围:1605.1.1 - 1625.1.1(每月 20% 概率触发)
触发条件:
- 国家拥有统治者
- 国家未处于战争状态
- 拥有变量
enable_fra_colonial_ambitions - 国库黄金 > 650
关键效果:
- 选项 A:派遣塞缪尔前往加拿大寻找潜在的定居点(历史选项)
- 国库黄金减少 250
- 创建的角色
塞缪尔·德·尚普兰将移居至法国(c:FRA) - 该角色获得特质
trait:curious_adventurer(好奇的冒险家) - AI 选择此选项的概率因子为 0.75
- 选项 B:我们对他另有安排
- 获得少量威望加成(
prestige_mild_bonus) - 创建的角色
塞缪尔·德·尚普兰将移居至法国(c:FRA) - AI 选择此选项的概率因子为 0.25
- 获得少量威望加成(
背景介绍: 此事件模拟了法国探险家塞缪尔·德·尚普兰在17世纪初作为关键人物登场的时刻。尚普兰是法国在北美殖民扩张中的重要人物,被誉为“新法兰西之父”。他在1605年至1625年间积极寻找并建立了多个定居点,如魁北克城,并探索了五大湖区和圣劳伦斯河流域,为法国在北美的殖民事业奠定了基础。事件反映了法国王室在和平时期,在具备一定财政实力和殖民野心的条件下,决定是否投资于这位探险家的北美探险计划。
完整事件代码:
flavor_fra.371 = { # Samuel Emerges as a Prominent Explorer
type = country_event
fire_only_once = yes
title = flavor_fra.371.title
desc = flavor_fra.371.desc
dynamic_historical_event = {
tag = FRA
from = 1605.1.1
to = 1625.1.1
monthly_chance = 20
}
trigger = {
has_ruler = yes
at_war = no
has_variable = enable_fra_colonial_ambitions
gold > 650
}
illustration_tags = {
10 = regular
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
create_character = {
first_name = name_samuel
last_name = de_champlain
adm = 62
dip = 72
mil = 59
birth_date = 1567.9.13
birth_location = location:la_rochelle
culture = culture:french
religion = religion:catholic
script = samuel_de_champlain
estate = estate_type:peasants_estate
save_scope_as = target_character
create_in_limbo = yes
}
ruler ?= {
save_scope_as = fra_ruler
}
}
option = { # Dispatch Samuel to Canada to find potential settlements
name = flavor_fra.371.a
historical_option = yes
add_gold = -250
scope:target_character = {
move_country = c:FRA
add_trait = trait:curious_adventurer
}
ai_chance = {
factor = 0.75
}
}
option = { # We have other plans for him
name = flavor_fra.371.b
add_prestige = prestige_mild_bonus
scope:target_character = {
move_country = c:FRA
}
ai_chance = {
factor = 0.25
}
}
}