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flavor_fra.2012 奥尔良的私生子——让·德·迪努瓦

时间范围:1425.1.1 - 1455.1.1(每月 12% 概率)

触发条件

  • 国家为 FRA(法兰西)。
  • 国家拥有统治者(has_ruler = yes)。

关键效果

  • 选项 A:在法军中任用他

    • 将创建的角色 target_character 移入 FRA 国家。
    • 获得少量陆军传统加成(add_army_tradition = army_tradition_mild_bonus)。
    • AI 选择概率:85%。
  • 选项 B:他不适合指挥!

    • 历史选项historical_option = yes
    • 静默杀死角色 target_characterkill_character_silently)。
    • 获得少量正统性加成(add_legitimacy = legitimacy_mild_bonus)。
    • AI 选择概率:15%。

背景介绍: 此事件模拟了百年战争后期法国军事指挥官让·德·迪努瓦(Jean de Dunois)的登场。他是奥尔良公爵路易一世的私生子,被称为“奥尔良的私生子”,是圣女贞德的重要战友,并在贞德被俘后继续领导法军作战,最终在收复诺曼底和加斯科涅等战役中发挥了关键作用,为法国赢得百年战争做出了重大贡献。事件反映了这一时期法国王室对军事人才的吸纳与内部政治权衡。

完整事件代码

flavor_fra.2012 = { # Jean de Dunois, the Bastard of Orleans
	hide_portraits = yes
	type = country_event
	fire_only_once = yes

 	title = flavor_fra.2012.title
 	desc = flavor_fra.2012.desc

	dynamic_historical_event = {
		tag = FRA
		from = 1425.1.1
		to = 1455.1.1
		monthly_chance = 12
	}

 	trigger = {
		has_ruler = yes
 	}

	illustration_tags = {
		10 = regular
		10 = exterior
	}

 	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
        ruler ?= {
            save_scope_as = fra_ruler
        }

		if = {
			limit = {
				NOT = {
					dynasty_exists = de_orleans_dynasty
				}
			}
			location:orleans = {
				create_dynasty_from_location = de_orleans_dynasty
			}
		}
		create_character = {
        	first_name = name_john
			dynasty = dynasty:de_orleans_dynasty
            adm = { 40 80 } 
            dip = { 50 90 }
            mil = { 60 100 }
            culture = culture:french
            birth_location = location:orleans
            religion = religion:catholic
            birth_date = 1402.4.18
            add_trait = trait:military_theorist
			script = jean_of_orleans
            save_scope_as = target_character
			create_in_limbo = yes
		}
 	}

 	option = { # Employ him in the French Army
		name = flavor_fra.2012.a
        scope:target_character = {
            move_country = c:FRA
        }
		add_army_tradition = army_tradition_mild_bonus
        ai_chance = {
            base = 85
        }
 	}

 	option = { # He is unsuited for command!
		name = flavor_fra.2012.b
		historical_option = yes
		hidden_effect = {
			kill_character_silently = scope:target_character
		}
		add_legitimacy = legitimacy_mild_bonus
        ai_chance = {
            base = 15
        }
 	}
}