flavor_eth.240 天空中的新光——哈雷彗星 1456
时间范围:1456.1.1 - 1457.1.1,每月 30% 概率触发
触发条件:
- 国家处于和平状态(
at_war = no) - 拥有德卜勒伯尔汉地区(
owns = location:debra_berhan) - 国家宗教为基督一性论(
religion = religion:miaphysite) - 国家拥有统治者(
has_ruler = yes)
关键效果:
选项 A (flavor_eth.240.a)
- 稳定性:严重惩罚
- 仪式力量:微弱增益
- 金钱:减少(规模 -1)
选项 B (flavor_eth.240.b)
- 触发条件:德卜勒伯尔汉地区没有寺庙建筑(
building_type:temple) - 稳定性:严重惩罚
- 威望:微弱增益
- 仪式力量:轻度增益
- 金钱:减少(规模 -2)
- 额外效果:在德卜勒伯尔汉地区建造一座寺庙
选项 C (flavor_eth.240.c)
- 触发条件:德卜勒伯尔汉地区至少有一座寺庙,且地区等级为乡村定居点或城镇
- 稳定性:严重惩罚
- 威望:轻度增益
- 仪式力量:严重增益
- 金钱:减少(规模 -5)
- 额外效果:将德卜勒伯尔汉地区等级提升为城市
选项 D (flavor_eth.240.d) (历史选项)
- 触发条件:德卜勒伯尔汉地区没有寺庙建筑,且地区等级为乡村定居点或城镇
- 稳定性:严重惩罚
- 威望:严重增益
- 仪式力量:极大增益
- 金钱:减少(规模 -10)
- 额外效果:
- 将德卜勒伯尔汉地区等级提升为城市
- 如果该地区已有寺庙,则提升一座基督一性论修道院的等级
- 如果该地区没有寺庙,则建造一座寺庙
背景介绍: 1456年,哈雷彗星出现在天空,这一壮观的天文现象被当时的人们视为重要的预兆。对于信奉基督一性论的埃塞俄比亚帝国而言,彗星的出现可能被解读为神圣的启示或变革的信号。统治者需要决定如何应对这一“天空中的新光”,是利用它来巩固信仰、提升首都的地位,还是采取更谨慎的观望态度。不同的选择将对国家的稳定、财政和宗教影响力产生深远的影响。
完整事件代码:
flavor_eth.240 = { #A Bright New Light in the Sky - Halley's Comet 1456
hide_portraits = yes
type = country_event
title = flavor_eth.240.title
desc = flavor_eth.240.desc
fire_only_once = yes
dynamic_historical_event = {
tag = ETH
from = 1456.1.1
to = 1457.1.1
monthly_chance = 30
}
trigger = {
at_war = no
owns = location:debra_berhan
religion = religion:miaphysite
has_ruler = yes
}
image = "gfx/interface/illustrations/event/backgrounds/special/comet_sighted.dds"
option = {
name = flavor_eth.240.a
add_stability = stability_severe_penalty
add_rite_power = rite_power_weak_bonus
change_gold_effect = { scale = -1 }
}
option = {
name = flavor_eth.240.b
trigger = {
location:debra_berhan = {
NOT = { has_building = building_type:temple }
}
}
add_stability = stability_severe_penalty
add_prestige = prestige_weak_bonus
add_rite_power = rite_power_mild_bonus
change_gold_effect = { scale = -2 }
location:debra_berhan = {
construct_building = {
building_type = building_type:temple
}
}
}
option = {
name = flavor_eth.240.c
trigger = {
location:debra_berhan = {
has_building_with_at_least_one_level = temple
OR = {
location_rank = location_rank:rural_settlement
location_rank = location_rank:town
}
}
}
add_stability = stability_severe_penalty
add_prestige = prestige_mild_bonus
add_rite_power = rite_power_severe_bonus
change_gold_effect = { scale = -5 }
location:debra_berhan = {
change_location_rank = location_rank:city
}
}
option = {
name = flavor_eth.240.d
historical_option = yes
trigger = {
location:debra_berhan = {
NOT = { has_building = building_type:temple }
OR = {
location_rank = location_rank:rural_settlement
location_rank = location_rank:town
}
}
}
add_stability = stability_severe_penalty
add_prestige = prestige_severe_bonus
add_rite_power = rite_power_extreme_bonus
change_gold_effect = { scale = -10 }
location:debra_berhan = {
change_location_rank = location_rank:city
if = {
limit = {
has_building_with_at_least_one_level = temple
}
change_building_level_in_location = {
building = building_type:miaphysite_monastery
value = 1
}
}
else ={
construct_building = {
building_type = building_type:temple
}
}
}
}
}