flavor_ere.4 布尔汗·丁登场
时间范围:1363.1.1 - 1366.1.1(每月 20% 概率) 所属文件:temp/ERE/flavor_ere.4.txt
触发条件
- 满足以下条件之一:
- 是附庸国
- 未处于战争中
- 未处于破产状态
关键效果
选项 A (AI选择概率:100%)
- 自定义提示:
target_character_will_make_fine_general_tt - 隐藏效果:将创建的角色
布尔汗·丁移动至本国 - 获得少量陆军传统
选项 B (AI选择概率:0%)
- 自定义提示:
target_character_vanishes_tt - 隐藏效果:静默杀死角色
布尔汗·丁
背景介绍
此事件模拟了14世纪中叶,一位名为布尔汗·丁的潜在军事人才在安纳托利亚地区(出生地开塞利)的出现。他出身农民阶层,具备出色的行政、外交和军事潜力,并天生擅长防御规划。对于当时的东罗马帝国(拜占庭帝国)而言,在1360年代初期这个相对稳定(非战争或破产)的时期,发掘并吸纳这样的人才,可能对巩固国防和军事传统产生积极影响。事件反映了历史中地方精英的崛起与国家人才吸纳的互动。
事件代码
flavor_ere.4 = {
type = country_event
title = flavor_ere.4.title
desc = flavor_ere.4.desc
fire_only_once = yes
dynamic_historical_event = {
tag = ERE
from = 1363.1.1
to = 1366.1.1
monthly_chance = 20
}
illustration_tags = {
10 = exterior
10 = regular
}
trigger = {
OR = {
is_subject = yes
at_war = no
}
is_during_bankruptcy = no
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
create_character = {
first_name = Burhan
last_name = al-Din
estate = estate_type:peasants_estate
birth_date = 1345.1.8
birth_location = location:kayseri
adm = { 50 100 }
dip = { 50 100 }
mil = { 50 100 }
create_in_limbo = yes
save_scope_as = target_character
script = ere_burhan_al_din
add_trait = trait:defensive_planner
}
}
option = {
name = flavor_ere.4.a
ai_chance = {
factor = 100
}
custom_tooltip = target_character_will_make_fine_general_tt
hidden_effect = {
scope:target_character = { move_country = root }
}
add_army_tradition = army_tradition_mild_bonus
}
option = {
name = flavor_ere.4.b
ai_chance = {
factor = 0
}
custom_tooltip = target_character_vanishes_tt
hidden_effect = {
kill_character_silently = scope:target_character
}
}
}