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flavor_eng.220 圈地运动

时间范围:1768.1.1 - 1800.1.1(每月 1% 概率)

触发条件

  • 国家为 ENG(英格兰)或 GBR(大不列颠)。
  • 议会处于活跃状态。
  • 已启用 enclosure_allowed(允许圈地)政策。
  • great_britain_region(大不列颠地区)内,至少有 3 个由本国控制的、等级为 town(城镇)或 city(城市)的地点,并且这些地点已拥有 institution:industrialization(工业化)制度。

关键效果

  • 选项 A (历史选项)
    • 启用 enclosure_act(圈地法案)政策。
    • 设置变量 enclosure_act = 1
    • 严重降低 peasants_estate(农民阶层)的阶层满意度。
    • 在大不列颠地区内,随机对 10 个由本国控制的、等级为 rural_settlement(乡村定居点)的地点造成以下影响:
      • 轻微降低繁荣度。
      • 所有属于本国的 pop_type:peasants(农民人口)满意度大幅降低,并且其效忠对象转向 enclosure_riots(圈地暴动)叛军。
  • 选项 B
    • 严重降低 nobles_estate(贵族阶层)的阶层满意度。
    • 为本国添加持续 10 年的 obstructing_industrialization(阻碍工业化)国家修正(效果可叠加或延长)。

背景介绍: 18世纪中后期,随着英国工业化的起步,农业生产方式的变革需求日益迫切。传统的敞田制和公共牧场被认为是低效的,贵族和新兴资产阶级希望通过“圈地运动”将土地集中、围圈,进行更高效的商业化农业生产。这一过程虽然推动了农业革命,为工业发展提供了劳动力和市场,但也导致了大量农民失去土地和生计,引发了广泛的社会动荡和农民阶层的强烈不满。本事件模拟了议会就是否通过《圈地法案》所面临的抉择及其深远的社会经济影响。

完整事件代码

flavor_eng.220 = {
	hide_portraits = yes
	type = country_event

	fire_only_once = yes

	title = flavor_eng.220.title
	desc = flavor_eng.220.desc

	dynamic_historical_event = {
		tag = ENG
		tag = GBR
		from = 1768.1.1
		to = 1800.1.1
		monthly_chance = 1
	}

	trigger = {

		is_active_parliament = yes

		has_policy = enclosure_allowed

		region:great_britain_region = {
			any_location_in_region = {
				OR = {
					location_rank = location_rank:town
					location_rank = location_rank:city
				}
				count >= 3
				has_institution = institution:industrialization
				owner = root
			}
		}

	}

	illustration_tags = {
		10 = regular
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		location:london = { save_scope_as = target_location }

		create_rebel = {
			category = estate
			estate = peasants_estate
			name = enclosure_riots
			save_scope_as = enclosure_riots
		}

	}

	option = {
		name = flavor_eng.220.a
		historical_option = yes

		custom_tooltip = {
			text = enable_enclosure_act_policy
			set_variable = { name = enclosure_act value = 1 }
		}
		add_policy = policy:enclosure_act

		add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_penalty }

		custom_tooltip = {
			text = flavor_eng.220.a.custom
			region:great_britain_region = {
				while = {
					count = 10
					random_location_in_region = {
						limit = {
							location_rank ?= location_rank:rural_settlement
							owner ?= root
						}
						change_prosperity = prosperity_weak_penalty
						every_pop = {
							limit = {
								owner = root
								pop_type = pop_type:peasants
							}
							add_pop_satisfaction = pop_satisfaction_ultimate_penalty
							change_pop_allegiance = scope:enclosure_riots
						}
					}
				}
			}
		}

		custom_tooltip = flavor_eng.220.tt

	}

	option = {
		name = flavor_eng.220.b

		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty }

		add_country_modifier = {
			modifier = obstructing_industrialization
			years = 10
			mode = add_and_extend
		}

	}

	historical_info = flavor_eng.220.historical_info

}