[flavor_eng.207] 科内利斯·德雷贝尔登场
时间范围:1620.1.1 - 1640.1.1(每月 1% 概率)
触发条件:
- 国家为英格兰(
ENG)或大不列颠(GBR)。 - 国家拥有并控制伦敦(
location:london)和金斯顿(location:kingston)地区。 - 政府类型为君主制(
government_type:monarchy)。 - 国家没有摄政王(
has_regent = no)。
关键效果:
- 选项 A(历史选项):
- 轻微提升所有阶层(农民、贵族、市民)的满意度。
- 有90%概率设置变量
successfully_submerged = 1,10%概率设置变量royally_sunk = 1。 - 静默触发后续事件
flavor_eng.208。
- 选项 B:
- 轻微降低所有阶层(农民、贵族、市民)的满意度。
背景介绍: 此事件模拟了荷兰发明家科内利斯·德雷贝尔(Cornelius Drebbel)在17世纪早期为英格兰宫廷服务的历史。德雷贝尔以其在潜艇、钟表、温度控制等方面的发明而闻名,尤其以在泰晤士河上演示其制造的潜艇而著称。该事件反映了当时英格兰(或大不列颠)君主制政府对前沿科技和人才的兴趣与接纳,以及其可能对国内各阶层舆论产生的影响。
完整事件代码:
flavor_eng.207 = {
type = country_event
fire_only_once = yes
title = flavor_eng.207.title
desc = flavor_eng.207.desc
dynamic_historical_event = {
tag = ENG
tag = GBR
from = 1620.1.1
to = 1640.1.1
monthly_chance = 1
}
trigger = {
location:london = {
owner = root
controller = root
}
location:kingston = {
owner = root
controller = root
}
government_type = government_type:monarchy
has_regent = no
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
location:alkmaar.dominant_religion = { save_scope_as = target_religion }
create_character = {
first_name = name_cornelius
last_name = Drebbel
estate = estate_type:burghers_estate
adm = 41
dip = 49
mil = 37
birth_date = 1572.1.1
religion = scope:target_religion
birth_location = location:alkmaar
add_trait = trait:unsuited_for_naval_command
add_trait = trait:unsuited_for_army_command
script = eng_cornelius_debbel
save_scope_as = cornelius_debbel
}
location:london = { save_scope_as = target_location }
root = { save_scope_as = target_root_country }
}
option = {
name = flavor_eng.207.a
historical_option = yes
add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_weak_bonus }
add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_bonus }
add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_weak_bonus }
custom_tooltip = flavor_eng.207.tt1
custom_tooltip = {
text = flavor_eng.207.a.custom
random_list = {
90 = {
set_variable = { name = successfully_submerged value = 1 }
}
10 = {
set_variable = { name = royally_sunk value = 1 }
}
}
}
trigger_event_silently = { id = flavor_eng.208 }
custom_tooltip = flavor_eng.207.tt2
}
option = {
name = flavor_eng.207.b
add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_weak_penalty }
add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_penalty }
add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_weak_penalty }
custom_tooltip = flavor_eng.207.tt1
custom_tooltip = flavor_eng.207.tt3
}
historical_info = flavor_eng.207.historical_info
}