flavor_dlh.42 德里苏丹国建筑师的崛起
时间范围:1337.1.1 - 1400.1.1(每月 2% 概率触发)
触发条件:
- 当前统治者或其摄政(若君主未成年)的王朝必须是
tughlaq_dynasty(图格鲁克王朝)。
关键效果:
- 选项 A (flavor_dlh.42.a):
- 获得巨量威望加成 (
prestige_extreme_bonus)。 - 首都地区获得巨量发展度加成 (
development_extreme_bonus)。 - 损失大量金钱 (
change_gold_effect = { scale = -2 })。 - 两位新创建的建筑师角色将加入我国。
- 获得巨量威望加成 (
- 选项 B (flavor_dlh.42.b):
- 将两位新创建的建筑师角色驱逐出境 (
banish_character = yes)。
- 将两位新创建的建筑师角色驱逐出境 (
背景介绍: 在德里苏丹国的图格鲁克王朝统治时期(14世纪),国家致力于大规模的城市建设与公共工程。这一时期见证了首都德里及其他重要城市中一系列宏伟的清真寺、陵墓和防御工事的兴建。本事件模拟了王朝统治者招募或启用杰出建筑师,以宏伟建筑彰显国威、促进首都繁荣的历史进程,同时也反映了此类大型工程对国家财政造成的压力。
完整事件代码:
flavor_dlh.42 = {
hide_portraits = yes
type = country_event
title = flavor_dlh.42.title
desc = flavor_dlh.42.desc
illustration_tags = {
10 = interior
10 = regular
}
dynamic_historical_event = {
tag = DLH
from = 1337.1.1
to = 1400.1.1
monthly_chance = 2
}
fire_only_once = yes
trigger = {
ruler_or_heir_if_regent ?= {
dynasty ?= dynasty:tughlaq_dynasty
}
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
ruler_or_regent ?= {
save_scope_as = target_character
}
create_character = {
age = 25
artist = architect
artist_skill = 0.6
culture = root.culture
religion = root.religion
estate = estate_type:burghers_estate
save_scope_as = target_character2
create_in_limbo = yes
}
create_character = {
age = 25
artist = architect
artist_skill = 0.6
culture = root.culture
religion = root.religion
estate = estate_type:burghers_estate
save_scope_as = target_character3
create_in_limbo = yes
}
capital ?= {
save_scope_as = target_location
}
}
option = {
name = flavor_dlh.42.a
add_prestige = prestige_extreme_bonus
scope:target_location = {
change_development = development_extreme_bonus
}
change_gold_effect = { scale = -2 }
scope:target_character2 = { move_country = root }
scope:target_character3 = { move_country = root }
}
option = {
name = flavor_dlh.42.b
scope:target_character2 = {
banish_character = yes
}
scope:target_character3 = {
banish_character = yes
}
}
}