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[flavor_dlh.25] 德里迁都事件

时间范围

1337.1.1 - 1400.1.1(每月 2% 概率)

触发条件

  • 当前首都 不是 德里(location:delhi
  • 玩家 拥有 德里地区(location:delhi.owner ?= root

关键效果

选项 A(迁都德里)

  • 将首都迁至德里(set_capital = scope:target_location2
  • 德里地区获得发展度加成(change_development = development_mild_bonus
  • 国库减少一定金币(change_gold_effect = { scale = -1 }

选项 B(维持现状)

  • 国家稳定度受到轻微惩罚(add_stability = stability_mild_penalty

背景介绍

该事件模拟了德里苏丹国时期,统治者面临是否将行政中心迁回历史名城德里的决策。德里作为北印度的政治、经济与文化中心,迁都可能带来发展机遇,但也会消耗大量资源并引发短期动荡;维持现有首都则可能错失整合核心领土的良机,导致统治权威受损。

完整事件代码

flavor_dlh.25 = {
	hide_portraits = yes
	type = country_event
	title = flavor_dlh.25.title
	desc = flavor_dlh.25.desc

	illustration_tags = {
		10 = exterior
		10 = happy
	}

	dynamic_historical_event = {
		tag = DLH
		from = 1337.1.1
		to = 1400.1.1
		monthly_chance = 2
	}

	fire_only_once = yes

	trigger = {
		capital != location:delhi
		location:delhi.owner ?= root
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		capital ?= {
			save_scope_as = target_location
		}

		location:delhi = {
			save_scope_as = target_location2
		}

		ruler_or_regent ?= {
			save_scope_as = target_character
		}
	}

	option = {
		name = flavor_dlh.25.a
		
		set_capital = scope:target_location2

		scope:target_location2 = {
			change_development = development_mild_bonus
		}

		change_gold_effect = { scale = -1 }
	}

	option = {
		name = flavor_dlh.25.b
		
		add_stability = stability_mild_penalty
	}
}