[flavor_dlh.25] 德里迁都事件
时间范围
1337.1.1 - 1400.1.1(每月 2% 概率)
触发条件
- 当前首都 不是 德里(
location:delhi) - 玩家 拥有 德里地区(
location:delhi.owner ?= root)
关键效果
选项 A(迁都德里)
- 将首都迁至德里(
set_capital = scope:target_location2) - 德里地区获得发展度加成(
change_development = development_mild_bonus) - 国库减少一定金币(
change_gold_effect = { scale = -1 })
选项 B(维持现状)
- 国家稳定度受到轻微惩罚(
add_stability = stability_mild_penalty)
背景介绍
该事件模拟了德里苏丹国时期,统治者面临是否将行政中心迁回历史名城德里的决策。德里作为北印度的政治、经济与文化中心,迁都可能带来发展机遇,但也会消耗大量资源并引发短期动荡;维持现有首都则可能错失整合核心领土的良机,导致统治权威受损。
完整事件代码
flavor_dlh.25 = {
hide_portraits = yes
type = country_event
title = flavor_dlh.25.title
desc = flavor_dlh.25.desc
illustration_tags = {
10 = exterior
10 = happy
}
dynamic_historical_event = {
tag = DLH
from = 1337.1.1
to = 1400.1.1
monthly_chance = 2
}
fire_only_once = yes
trigger = {
capital != location:delhi
location:delhi.owner ?= root
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
capital ?= {
save_scope_as = target_location
}
location:delhi = {
save_scope_as = target_location2
}
ruler_or_regent ?= {
save_scope_as = target_character
}
}
option = {
name = flavor_dlh.25.a
set_capital = scope:target_location2
scope:target_location2 = {
change_development = development_mild_bonus
}
change_gold_effect = { scale = -1 }
}
option = {
name = flavor_dlh.25.b
add_stability = stability_mild_penalty
}
}