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flavor_chk.2 重建木阵

时间范围:1339.1.1 - 1437.1.1(每月 18% 概率)

触发条件

  • 国家拥有统治者。
  • 国家控制卡霍基亚(Cahokia)地区。
  • 国家国库拥有超过 80 金币。

关键效果

  • 选项 A:将材料用于重建木阵

    • 历史选项:是
    • 国库减少 40 金币。
    • 获得少量研究进度加成。
    • 卡霍基亚地区获得持续 15 年的修正 chk_rebuilding_woodhenge
  • 选项 B:这将是徒劳的努力

    • 获得少量稳定性加成。
    • 获得少量部落凝聚力加成。

背景介绍: 该事件模拟了卡霍基亚文明在14至15世纪期间,一个关于是否投入资源重建其重要仪式建筑“木阵”(Woodhenge)的决策。木阵是卡霍基亚土丘群的重要组成部分,可能用于天文观测或宗教仪式。事件反映了该文明在资源管理和文化传承之间的权衡。

完整事件代码

flavor_chk.2 = { # Rebuilding of the Woodhenge
	hide_portraits = yes
	type = country_event
	title = flavor_chk.2.title
	desc = flavor_chk.2.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = CHK
		from = 1339.1.1
		to = 1437.1.1
		monthly_chance = 18
	}

	trigger = {
		has_ruler = yes
		owns = location:cahokia
		gold > 80
	}
	
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		ruler ?= {
            save_scope_as = our_ruler
        }	
	}	
	
	illustration_tags = {
		10 = regular
		10 = exterior
	}	

	option = { # Divert materials to rebuild the Woodhenge
		name = flavor_chk.2.a	
		historical_option = yes	
		add_gold = -40
		add_research_progress = research_progress_mild_bonus
		location:cahokia = {
			add_location_modifier = {
				modifier = chk_rebuilding_woodhenge
				years = 15
				mode = add
			}
		}				
	}
	
	option = { # It would be a wasted effort
		name = flavor_chk.2.b	
		add_stability = stability_mild_bonus
		add_tribal_cohesion = tribal_cohesion_mild_bonus		
	}
}