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[flavor_cas.77] 埃尔胡亚尔兄弟的突破

时间范围:1780.1.1-1795.1.1(每月 1% 概率)

触发条件

  • 国家已接纳启蒙思潮(has_embraced_institution = institution:enlightenment

关键效果

  • 选项 A (历史选项)
    • 花费 6 金币(change_gold_effect = { scale = -6 })。
    • 获得大量研究进度(add_research_progress = research_progress_severe_bonus)。
    • 将埃尔胡亚尔兄弟(Faustus de Elhuyar 与 John Joseph de Elhuyar)两位科学家角色引入本国。
    • 社会价值观向“创新”方向大幅移动(societal_value_large_move_to_right)。
  • 选项 B
    • 损失大量威望(add_prestige = prestige_severe_penalty)。
    • 社会价值观向“传统”方向大幅移动(societal_value_large_move_to_left)。
    • (隐藏效果)移除埃尔胡亚尔兄弟角色。

背景介绍: 该事件模拟了18世纪末西班牙科学家福斯托·德·埃尔胡亚尔和胡安·何塞·德·埃尔胡亚尔兄弟在化学与矿物学领域取得的关键成就。他们因成功分离出金属钨而闻名,这一突破代表了西班牙在启蒙运动时期对科学发展的贡献。事件反映了国家在接纳新思想后,对前沿科学研究进行投资可能带来的科技与社会进步,以及拒绝这种进步可能导致的保守化后果。

完整事件代码

flavor_cas.77 = { #The Breakthrough of the Elhuyar Brothers
	type = country_event
	title = flavor_cas.77.title
	desc = flavor_cas.77.desc
	image = "gfx/interface/illustrations/institutions/enlightenment.dds"
	
	fire_only_once = yes

	historical_info = flavor_cas.77.historical_info

	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1780.1.1
		to = 1795.1.1
		monthly_chance = 1
	}

	trigger = {
		has_embraced_institution = institution:enlightenment
	}

	immediate = {
		create_character = {
			first_name = name_faustus
			last_name = de_elhuyar
			birth_date = 1755.11.11
			birth_location = location:logrono
			estate = estate_type:burghers_estate
			artist_skill = { 0.7 0.85 }
			artist = scientist
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}
		create_character = {
			first_name = name_john.name_joseph
			last_name = de_elhuyar
			birth_date = 1754.6.15
			birth_location = location:logrono
			estate = estate_type:burghers_estate
			artist_skill = { 0.7 0.85 }
			artist = scientist
			culture = culture:castilian
			save_scope_as = target_character2
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_cas.77.a
		historical_option = yes
		change_gold_effect = { scale = -6 }
		add_research_progress = research_progress_severe_bonus
		scope:target_character = {
			move_country = root
		}
		scope:target_character2 = {
			move_country = root
		}
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_large_move_to_right
		}
	}

	option = {
		name = flavor_cas.77.b
		add_prestige = prestige_severe_penalty
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_large_move_to_left
		}
		hidden_effect = {
			kill_character_silently = scope:target_character
			kill_character_silently = scope:target_character2
		}
	}
}