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flavor_cas.31 红衣主教门多萨

时间范围

  • 触发窗口:1470.1.1 - 1480.1.1
  • 触发概率:每月 1% 概率

触发条件

  • 国家宗教为天主教(religion = religion:catholic
  • 拥有至少 1 位枢机主教(num_cardinals >= 1

关键效果

  • 选项 A(历史选项)

    • 人物“佩德罗·冈萨雷斯·德·门多萨”加入我国
    • 获得温和的宗教影响力加成(add_religious_influence = religious_influence_mild_bonus
    • 社会价值观向“灵性主义”方向移动(change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }
  • 选项 B

    • 获得温和的宗教影响力惩罚(add_religious_influence = religious_influence_mild_penalty
    • 社会价值观向“人文主义”方向移动(change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }
    • 隐藏效果:人物“佩德罗·冈萨雷斯·德·门多萨”被静默移除(kill_character_silently = scope:target_character

背景介绍

该事件模拟了15世纪后期西班牙天主教会的关键人物——红衣主教佩德罗·冈萨雷斯·德·门多萨的登场。门多萨出生于1428年,是卡斯蒂利亚王国的重要宗教与政治人物,在伊莎贝拉一世统治时期担任枢机主教,对西班牙的宗教统一和王室政策产生了深远影响。事件反映了天主教君主国在巩固宗教权威、平衡灵性主义与人文主义社会价值观时所面临的选择。

完整事件代码

flavor_cas.31 = { #Cardenal Mendoza
	type = country_event
	title = flavor_cas.31.title
	desc = flavor_cas.31.desc
	illustration_tags = {
		10 = happy
		10 = interior
		}
	
	fire_only_once = yes

	historical_info = flavor_cas.31.historical_info

	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1470.1.1
		to = 1480.1.1
		monthly_chance = 1
	}

	trigger = {
		religion = religion:catholic
		num_cardinals >= 1
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_peter
			last_name = gonzalez_de_mendoza
			adm = { 50 80 }
			dip = { 50 80 }
			mil = { 20 50 }
			birth_date = 1428.5.3
			birth_location = location:guadalajara
			culture = culture:castilian
			estate = estate_type:clergy_estate
			script = cas_cardinal_mendoza
			save_scope_as = target_character
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_cas.31.a
		historical_option = yes
		scope:target_character = {
			move_country = root
		}
		add_religious_influence = religious_influence_mild_bonus
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }
	}

	option = {
		name = flavor_cas.31.b
		add_religious_influence = religious_influence_mild_penalty
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }
		hidden_effect = {
			kill_character_silently = scope:target_character
		}
	}
}