flavor_byz.38 赫克萨米利翁城墙
时间范围:1370.1.1 - 1500.1.1,每月 1% 概率触发
触发条件:
- 国家拥有变量
morea_focus_flag。 - 省份
corinth的拥有者为触发国。
关键效果:
- 选项 A (flavor_byz.38.a) - 历史选项
- 在省份
corinth建造建筑hexamilion_wall。 - 社会价值观
offensive_vs_defensive向“右”移动。
- 在省份
- 选项 B (flavor_byz.38.b)
- 社会价值观
offensive_vs_defensive向“左”移动。
- 社会价值观
背景介绍: 赫克萨米利翁城墙是横跨科林斯地峡的一道防御工事,历史上由拜占庭帝国多次修建和加固,旨在保护伯罗奔尼撒半岛(摩里亚)免受来自北方的入侵。在14至15世纪奥斯曼帝国扩张的背景下,拜占庭及其继承者试图重建此城墙,以作为保卫其剩余领土的关键防线。本事件模拟了拜占庭帝国在控制科林斯地区后,决定是否投入资源重建这一重要防御设施的选择,这一决策也反映了国家在战略上是倾向于防御还是进攻。
完整事件代码:
flavor_byz.38 = { #Hexamilion Wall
type = country_event
title = flavor_byz.38.title
desc = flavor_byz.38.desc
fire_only_once = yes
illustration_tags = {
10 = interior
10 = regular
}
dynamic_historical_event = {
tag = BYZ
from = 1370.1.1
to = 1500.1.1
monthly_chance = 1
}
historical_info = flavor_byz.38.historical_info
trigger = {
has_variable = morea_focus_flag
location:corinth.owner = root
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
unlock_building_effect = {
type = hexamilion_wall
}
save_scope_as = target_country
ruler_or_regent ?= {
save_scope_as = target_character
}
}
option = {
name = flavor_byz.38.a
historical_option = yes
location:corinth = {
construct_building = {
building_type = building_type:hexamilion_wall
}
}
change_societal_value = {
type = offensive_vs_defensive
value = societal_value_move_to_right
}
}
option = {
name = flavor_byz.38.b
change_societal_value = {
type = offensive_vs_defensive
value = societal_value_move_to_left
}
}
}