flavor_byz.16 君士坦丁·阿梅诺普洛斯
时间范围:1344.1.1 - 1380.1.1(每月 10% 概率)
触发条件:
- 拥有君士坦丁堡(
owns = location:constantinople)
关键效果:
-
选项 A (历史选项):
- 国库减少 2 金币(
change_gold_effect = { scale = -2 })。 - 人物“君士坦丁·阿梅诺普洛斯”加入本国。
- 在首都创建艺术作品《六书》(
hexabiblos),类型为论文(treatise),质量为 60,艺术家为君士坦丁·阿梅诺普洛斯。
- 国库减少 2 金币(
-
选项 B:
- 人物“君士坦丁·阿梅诺普洛斯”被静默处决(
kill_character_silently)。 - 获得少量威望惩罚(
add_prestige = prestige_weak_penalty)。
- 人物“君士坦丁·阿梅诺普洛斯”被静默处决(
背景介绍: 君士坦丁·阿梅诺普洛斯是14世纪拜占庭帝国著名的法学家和法官。他最重要的贡献是编纂了《六书》,这是一部对拜占庭罗马法进行系统汇编和摘要的法律著作,旨在使其更易于理解和应用。该作品在后来的奥斯曼帝国时期以及巴尔干地区仍具有重要影响。此事件模拟了拜占庭帝国在面临内外压力时,对这位杰出法学家及其法律遗产的接纳或拒绝。
完整事件代码:
flavor_byz.16 = { #Konstantinos Armenopoulos
type = country_event
title = flavor_byz.16.title
desc = flavor_byz.16.desc
image = "gfx/interface/illustrations/institutions/legalism.dds"
fire_only_once = yes
dynamic_historical_event = {
tag = BYZ
from = 1344.1.1
to = 1380.1.1
monthly_chance = 10
}
illustration_tags = {
10 = regular
10 = interior
}
trigger = {
owns = location:constantinople
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
#https://en.wikipedia.org/wiki/Constantine_Harmenopoulos
create_character = {
first_name = name_constantine
last_name = name_armenopoulos
culture = culture:greek_culture
religion = religion:orthodox
adm = 71 dip = 69 mil = 31
birth_date = 1320.1.1
birth_location = location:constantinople
estate = estate_type:burghers_estate
artist = jurist
artist_skill = 0.55
add_trait = trait:adept
save_scope_as = target_character
create_in_limbo = yes
}
}
option = {
name = flavor_byz.16.a
historical_option = yes
change_gold_effect = { scale = -2 }
scope:target_character = { move_country = root }
capital = {
create_art = {#https://el.wikipedia.org/wiki/%CE%95%CE%BE%CE%AC%CE%B2%CE%B9%CE%B2%CE%BB%CE%BF%CF%82
artist = scope:target_character
quality = 60
type = work_of_art_type:treatise
key = hexabiblos
}
}
}
option = {
name = flavor_byz.16.b
hidden_effect = {
kill_character_silently = scope:target_character
}
add_prestige = prestige_weak_penalty
}
}