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flavor_byz.16 君士坦丁·阿梅诺普洛斯

时间范围:1344.1.1 - 1380.1.1(每月 10% 概率)

触发条件

  • 拥有君士坦丁堡(owns = location:constantinople

关键效果

  • 选项 A (历史选项)

    • 国库减少 2 金币(change_gold_effect = { scale = -2 })。
    • 人物“君士坦丁·阿梅诺普洛斯”加入本国。
    • 在首都创建艺术作品《六书》(hexabiblos),类型为论文(treatise),质量为 60,艺术家为君士坦丁·阿梅诺普洛斯。
  • 选项 B

    • 人物“君士坦丁·阿梅诺普洛斯”被静默处决(kill_character_silently)。
    • 获得少量威望惩罚(add_prestige = prestige_weak_penalty)。

背景介绍: 君士坦丁·阿梅诺普洛斯是14世纪拜占庭帝国著名的法学家和法官。他最重要的贡献是编纂了《六书》,这是一部对拜占庭罗马法进行系统汇编和摘要的法律著作,旨在使其更易于理解和应用。该作品在后来的奥斯曼帝国时期以及巴尔干地区仍具有重要影响。此事件模拟了拜占庭帝国在面临内外压力时,对这位杰出法学家及其法律遗产的接纳或拒绝。

完整事件代码

flavor_byz.16 = { #Konstantinos Armenopoulos
	type = country_event
	title = flavor_byz.16.title
	desc = flavor_byz.16.desc
	image = "gfx/interface/illustrations/institutions/legalism.dds"

	fire_only_once = yes
	dynamic_historical_event = {
		tag = BYZ
		from = 1344.1.1
		to = 1380.1.1
		monthly_chance = 10
	}

	illustration_tags = {
		10 = regular
		10 = interior
	}

	trigger = {
		owns = location:constantinople
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		#https://en.wikipedia.org/wiki/Constantine_Harmenopoulos
		create_character = {
			first_name = name_constantine
			last_name = name_armenopoulos
			culture = culture:greek_culture
			religion = religion:orthodox
			adm = 71 dip = 69 mil = 31
			birth_date = 1320.1.1
			birth_location = location:constantinople
			estate = estate_type:burghers_estate
			artist = jurist
			artist_skill = 0.55
			add_trait = trait:adept
			save_scope_as = target_character
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_byz.16.a
		historical_option = yes

		change_gold_effect = { scale = -2 }
		scope:target_character = { move_country = root }
		capital = {
			create_art = {#https://el.wikipedia.org/wiki/%CE%95%CE%BE%CE%AC%CE%B2%CE%B9%CE%B2%CE%BB%CE%BF%CF%82
				artist = scope:target_character
				quality = 60
				type = work_of_art_type:treatise
				key = hexabiblos
			}
		}
	}

	option = {
		name = flavor_byz.16.b
		hidden_effect = {
			kill_character_silently = scope:target_character
		}
		add_prestige = prestige_weak_penalty
	}
}