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flavor_byz.1502 希腊异教复兴者传播异端

时间范围:1400.1.1 - 1453.5.29,每月 1% 概率触发

触发条件

  • 角色 greek_pagan_larper 存活,且其拥有者为触发国(root)。

关键效果

  • 选项 A:驱逐他!

    • 触发条件:存在符合条件的 target_country
    • 将角色 greek_pagan_larper 移动至目标国家。
    • 增加 clergy_estate(神职人员阶层)的阶层满意度(estate_satisfaction_mild_bonus)。
  • 选项 B:处决他!

    • 由统治者或摄政(target_character2)处决角色 greek_pagan_larper(斩首)。
    • 大幅增加 clergy_estate 的阶层满意度(estate_satisfaction_extreme_bonus)。
  • 选项 C:只允许他作为一名艺术家继续活动

    • 轻微降低 clergy_estate 的阶层满意度(estate_satisfaction_mild_penalty)。
    • 社会价值观向“人文主义”方向移动(societal_value_move_to_right)。
  • 选项 D

    • 触发条件:统治者或摄政拥有特质 tolerant(宽容)。
    • 大幅降低 clergy_estate 的阶层满意度(estate_satisfaction_extreme_penalty)。
    • 社会价值观向“人文主义”方向大幅移动(societal_value_large_move_to_right)。
    • 国家稳定度遭受极端惩罚(stability_extreme_penalty)。
    • 一个隐藏效果(custom_tooltip):若满足条件,统治者/摄政、其非继承人的子女、继承人及配偶的宗教将改为 hellenism_religion(希腊多神教)。
  • 选项 E

    • 触发条件:统治者或摄政拥有特质 tolerant(宽容)。
    • 极大降低 clergy_estate 的阶层满意度(estate_satisfaction_ultimate_penalty)。
    • 社会价值观向“人文主义”方向极大移动(societal_value_huge_move_to_right)。
    • 国家稳定度遭受终极惩罚(stability_ultimate_penalty)。
    • 一个隐藏效果(custom_tooltip):若满足条件,统治者/摄政、其非继承人的子女、继承人及配偶的宗教将改为 hellenism_religion(希腊多神教)。
    • 在首都,最大的一个非希腊多神教人口群体中,分裂出 10% 的人口并使其改信希腊多神教。
    • 另一个隐藏效果(custom_tooltip):所有信仰国教(root.religion)的人口满意度将遭受严重惩罚(pop_satisfaction_severe_penalty)。

背景介绍: 在拜占庭帝国最后的岁月里(1400-1453年),一位自称希腊多神教(异教)复兴者的角色出现在国内。他的活动对帝国正统的基督教信仰构成了挑战,并可能引发社会动荡。统治者需要决定如何应对这一异端传播者:是严厉镇压以安抚教会,还是展现出一定程度的宽容,甚至冒着巨大风险接纳其思想。

完整事件代码

flavor_byz.1502 = { #Greek Pagan Larper Spreads his Heresy!
	type = country_event
	title = flavor_byz.1502.title
	desc = flavor_byz.1502.desc
	fire_only_once = yes
	illustration_tags = {
		10 = angry
		10 = exterior
	}

	dynamic_historical_event = {
		tag = BYZ
		from = 1400.1.1
		to = 1453.5.29
		monthly_chance = 1
	}

	trigger = {
		character:greek_pagan_larper ?= {
			is_alive = yes
			owner = root
		}
	}

	immediate = {
		character:greek_pagan_larper = { save_scope_as = target_character }
		ruler_or_regent = { save_scope_as = target_character2 }
		ordered_country_in_diplomatic_range = {
			limit = {
				country_type = location
				this != root
			}
			order_by = average_country_literacy
			check_range_bounds = no
			max = 1
			save_scope_as = target_country
		}
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate	background = estate_type:clergy_estate }
	}

	option = {	#Banish him!
		name = flavor_byz.1502.a

		trigger = {
			exists = scope:target_country
		}

		scope:target_character = { move_country = scope:target_country }
		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus
		}
	}

	option = {	#Kill him!
		name = flavor_byz.1502.b

		kill_character = {
			target = scope:target_character
			reason = beheading
			killer = scope:target_character2
		}

		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_extreme_bonus
		}
	}

	option = {	#Allow him to continue only as an artist
		name = flavor_byz.1502.c

		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_mild_penalty
		}
		change_societal_value = {
			type = spiritualist_vs_humanist
			value = societal_value_move_to_right
		}
	}

	option = {
		name = flavor_byz.1502.d

		trigger = {
			ruler_or_regent = { has_trait = tolerant }
		}

		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_extreme_penalty
		}
		change_societal_value = {
			type = spiritualist_vs_humanist
			value = societal_value_large_move_to_right
		}

		add_stability = stability_extreme_penalty
		custom_tooltip = {
			text = everyone_converts_tt
			ruler_or_regent ?= {
				change_character_religion = religion:hellenism_religion
				every_child = {
					limit = {
						is_heir = no
					}
					change_character_religion = religion:hellenism_religion
				}
			}
			heir ?= {
				change_character_religion = religion:hellenism_religion
			}
			consort ?= {
				change_character_religion = religion:hellenism_religion
			}
		}
	}

	option = {
		name = flavor_byz.1502.e

		trigger = {
			ruler_or_regent = { has_trait = tolerant }
		}

		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_ultimate_penalty
		}

		change_societal_value = {
			type = spiritualist_vs_humanist
			value = societal_value_huge_move_to_right
		}
		add_stability = stability_ultimate_penalty
		custom_tooltip = {
			text = everyone_converts_tt
			ruler_or_regent ?= {
				change_character_religion = religion:hellenism_religion
				every_child = {
					limit = {
						is_heir = no
					}
					change_character_religion = religion:hellenism_religion
				}
			}
			heir ?= {
				change_character_religion = religion:hellenism_religion
			}
			consort ?= {
				change_character_religion = religion:hellenism_religion
			}
		}
		capital = {
			ordered_pop = {
				limit = {
					NOT = { religion = religion:hellenism_religion }
				}
				max = 1
				order_by = pop_size
				check_range_bounds = no
				split_pop = {
					fraction = 0.10
					religion = religion:hellenism_religion