flavor_byz.1502 希腊异教复兴者传播异端
时间范围:1400.1.1 - 1453.5.29,每月 1% 概率触发
触发条件:
- 角色
greek_pagan_larper存活,且其拥有者为触发国(root)。
关键效果:
-
选项 A:驱逐他!
- 触发条件:存在符合条件的
target_country。 - 将角色
greek_pagan_larper移动至目标国家。 - 增加
clergy_estate(神职人员阶层)的阶层满意度(estate_satisfaction_mild_bonus)。
- 触发条件:存在符合条件的
-
选项 B:处决他!
- 由统治者或摄政(
target_character2)处决角色greek_pagan_larper(斩首)。 - 大幅增加
clergy_estate的阶层满意度(estate_satisfaction_extreme_bonus)。
- 由统治者或摄政(
-
选项 C:只允许他作为一名艺术家继续活动
- 轻微降低
clergy_estate的阶层满意度(estate_satisfaction_mild_penalty)。 - 社会价值观向“人文主义”方向移动(
societal_value_move_to_right)。
- 轻微降低
-
选项 D
- 触发条件:统治者或摄政拥有特质
tolerant(宽容)。 - 大幅降低
clergy_estate的阶层满意度(estate_satisfaction_extreme_penalty)。 - 社会价值观向“人文主义”方向大幅移动(
societal_value_large_move_to_right)。 - 国家稳定度遭受极端惩罚(
stability_extreme_penalty)。 - 一个隐藏效果(
custom_tooltip):若满足条件,统治者/摄政、其非继承人的子女、继承人及配偶的宗教将改为hellenism_religion(希腊多神教)。
- 触发条件:统治者或摄政拥有特质
-
选项 E
- 触发条件:统治者或摄政拥有特质
tolerant(宽容)。 - 极大降低
clergy_estate的阶层满意度(estate_satisfaction_ultimate_penalty)。 - 社会价值观向“人文主义”方向极大移动(
societal_value_huge_move_to_right)。 - 国家稳定度遭受终极惩罚(
stability_ultimate_penalty)。 - 一个隐藏效果(
custom_tooltip):若满足条件,统治者/摄政、其非继承人的子女、继承人及配偶的宗教将改为hellenism_religion(希腊多神教)。 - 在首都,最大的一个非希腊多神教人口群体中,分裂出 10% 的人口并使其改信希腊多神教。
- 另一个隐藏效果(
custom_tooltip):所有信仰国教(root.religion)的人口满意度将遭受严重惩罚(pop_satisfaction_severe_penalty)。
- 触发条件:统治者或摄政拥有特质
背景介绍: 在拜占庭帝国最后的岁月里(1400-1453年),一位自称希腊多神教(异教)复兴者的角色出现在国内。他的活动对帝国正统的基督教信仰构成了挑战,并可能引发社会动荡。统治者需要决定如何应对这一异端传播者:是严厉镇压以安抚教会,还是展现出一定程度的宽容,甚至冒着巨大风险接纳其思想。
完整事件代码:
flavor_byz.1502 = { #Greek Pagan Larper Spreads his Heresy!
type = country_event
title = flavor_byz.1502.title
desc = flavor_byz.1502.desc
fire_only_once = yes
illustration_tags = {
10 = angry
10 = exterior
}
dynamic_historical_event = {
tag = BYZ
from = 1400.1.1
to = 1453.5.29
monthly_chance = 1
}
trigger = {
character:greek_pagan_larper ?= {
is_alive = yes
owner = root
}
}
immediate = {
character:greek_pagan_larper = { save_scope_as = target_character }
ruler_or_regent = { save_scope_as = target_character2 }
ordered_country_in_diplomatic_range = {
limit = {
country_type = location
this != root
}
order_by = average_country_literacy
check_range_bounds = no
max = 1
save_scope_as = target_country
}
event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
}
option = { #Banish him!
name = flavor_byz.1502.a
trigger = {
exists = scope:target_country
}
scope:target_character = { move_country = scope:target_country }
add_estate_satisfaction = {
type = estate_type:clergy_estate
value = estate_satisfaction_mild_bonus
}
}
option = { #Kill him!
name = flavor_byz.1502.b
kill_character = {
target = scope:target_character
reason = beheading
killer = scope:target_character2
}
add_estate_satisfaction = {
type = estate_type:clergy_estate
value = estate_satisfaction_extreme_bonus
}
}
option = { #Allow him to continue only as an artist
name = flavor_byz.1502.c
add_estate_satisfaction = {
type = estate_type:clergy_estate
value = estate_satisfaction_mild_penalty
}
change_societal_value = {
type = spiritualist_vs_humanist
value = societal_value_move_to_right
}
}
option = {
name = flavor_byz.1502.d
trigger = {
ruler_or_regent = { has_trait = tolerant }
}
add_estate_satisfaction = {
type = estate_type:clergy_estate
value = estate_satisfaction_extreme_penalty
}
change_societal_value = {
type = spiritualist_vs_humanist
value = societal_value_large_move_to_right
}
add_stability = stability_extreme_penalty
custom_tooltip = {
text = everyone_converts_tt
ruler_or_regent ?= {
change_character_religion = religion:hellenism_religion
every_child = {
limit = {
is_heir = no
}
change_character_religion = religion:hellenism_religion
}
}
heir ?= {
change_character_religion = religion:hellenism_religion
}
consort ?= {
change_character_religion = religion:hellenism_religion
}
}
}
option = {
name = flavor_byz.1502.e
trigger = {
ruler_or_regent = { has_trait = tolerant }
}
add_estate_satisfaction = {
type = estate_type:clergy_estate
value = estate_satisfaction_ultimate_penalty
}
change_societal_value = {
type = spiritualist_vs_humanist
value = societal_value_huge_move_to_right
}
add_stability = stability_ultimate_penalty
custom_tooltip = {
text = everyone_converts_tt
ruler_or_regent ?= {
change_character_religion = religion:hellenism_religion
every_child = {
limit = {
is_heir = no
}
change_character_religion = religion:hellenism_religion
}
}
heir ?= {
change_character_religion = religion:hellenism_religion
}
consort ?= {
change_character_religion = religion:hellenism_religion
}
}
capital = {
ordered_pop = {
limit = {
NOT = { religion = religion:hellenism_religion }
}
max = 1
order_by = pop_size
check_range_bounds = no
split_pop = {
fraction = 0.10
religion = religion:hellenism_religion