[flavor_plc.6] 白鹰勋章
时间范围:1700.4.1 - 1750.1.1,每月 10% 概率触发
触发条件:
- 国家拥有统治者 (
has_ruler = yes)
关键效果:
-
选项 A (历史选项):
- 解锁法律:骑士团法 (
order_of_chivalry_law) - 解锁并立即采用政策:白鹰勋章政策 (
order_of_the_white_eagle_policy) - 当前统治者 (
target_character) 加入白鹰骑士团 (order_of_the_white_eagle) - 国库减少 12 金币
- 获得少量威望 (
prestige_mild_bonus)
- 解锁法律:骑士团法 (
-
选项 B:
- 提升贵族阶层 (
nobles_estate) 少量满意度 (estate_satisfaction_mild_bonus)
- 提升贵族阶层 (
背景介绍: 该事件模拟了波兰立陶宛联邦在18世纪早期设立白鹰勋章的历史进程。白鹰勋章是波兰最高级别的骑士勋章,由奥古斯特二世于1705年设立,旨在表彰对国家和君主做出杰出贡献的贵族与军人。在游戏中,此事件代表了国家通过设立荣誉制度来巩固贵族忠诚、提升王室威望的举措,同时也伴随着相应的财政支出。
完整事件代码:
flavor_plc.6 = {
type = country_event
title = flavor_plc.6.title
desc = flavor_plc.6.desc
historical_info = flavor_plc.6.historical_info
trigger = {
has_ruler = yes
}
illustration_tags = {
10 = angry
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
ruler = {
save_scope_as = target_character
}
}
fire_only_once = yes
dynamic_historical_event = {
tag = PLC
from = 1700.4.1
to = 1750.1.1
monthly_chance = 10
}
option = {
name = flavor_plc.6.a
historical_option = yes
unlock_law_effect = { type = order_of_chivalry_law }
unlock_policy_effect = { type = order_of_the_white_eagle_policy }
add_policy = policy:order_of_the_white_eagle_policy
scope:target_character = { join_specific_order_of_chivalry = { type = order_of_the_white_eagle } }
change_gold_effect = { scale = -12 }
add_prestige = prestige_mild_bonus
}
option = {
name = flavor_plc.6.b
add_estate_satisfaction = {
type = estate_type:nobles_estate
value = estate_satisfaction_mild_bonus
}
}
}