Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

[flavor_nap.113] 卡塞塔宫

时间范围

1727.1.1 - 1777.1.1,每月有 2% 的概率触发。

触发条件

  • 国家政府类型为 君主制
  • 国家拥有 卡塞塔 地区。
  • 国家当前 拥有统治者

关键效果

选项 A (flavor_nap.113.a)

  • 历史选项:是。
  • 将创建的人物 路易吉·范维特利 移动至本国。
  • 卡塞塔 地区创建一件艺术品:
    • 类型:宫殿
    • 关键标识:palace_of_caserta
    • 质量:90
    • 艺术家:路易吉·范维特利

选项 B (flavor_nap.113.b)

  • 国家获得 巨额威望惩罚
  • 静默处决人物 路易吉·范维特利

背景介绍

此事件模拟了18世纪那不勒斯王国在卡塞塔地区建造宏伟宫殿的历史进程。卡塞塔宫是波旁王朝统治时期委托建造的巴洛克式建筑杰作,由著名建筑师路易吉·范维特利设计。事件反映了君主在推动大型国家工程时的决策,选择资助建造将带来文化瑰宝,而拒绝则可能损害王室声望并错失一位杰出的艺术人才。

完整事件代码

flavor_nap.113 = { #The Palace of Caserta
	type = country_event

	title = flavor_nap.113.title
	desc = flavor_nap.113.desc

	illustration_tags = {
        10 = regular
        10 = interior
    }

	fire_only_once = yes
	dynamic_historical_event = {
		tag = NAP
		tag = TWS
		from = 1727.1.1
		to = 1777.1.1
		monthly_chance = 2
	}

	trigger = {
		government_type = government_type:monarchy
		owns = location:caserta
		has_ruler = yes
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		create_character = {
			first_name = Luigi
			last_name = Vanvitelli
			birth_date = 1700.5.12
			adm = 80
			dip = 65
			mil = 15
			birth_location = location:naples
			artist = architect
			estate = estate_type:burghers_estate
			artist_skill = 0.85
			culture = culture:neapolitan
			save_scope_as = target_character
			create_in_limbo = yes
		}
		ruler = { save_scope_as = targer_ruler }
	}

	option = {
		name = flavor_nap.113.a
		historical_option = yes

		scope:target_character = { move_country = root }
		location:caserta = {
			create_art = {
				artist = scope:target_character
				quality = 90
				type = work_of_art_type:palace
				key = palace_of_caserta
			}
		}

	}

	option = {
		name = flavor_nap.113.b
		add_prestige = prestige_extreme_penalty
   		kill_character_silently = scope:target_character
	}

}