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flavor_maj.16 满者伯夷的伊斯兰化

时间范围

1380.1.1 - 1400.1.1,每月有 10% 的概率触发。

触发条件

  • 国家必须拥有 格雷西克(gresik) 地区。

关键效果

选项 A (AI 选择权重 75%)

  • 在目标人口中,分裂出 8% 至 12% 的人口,并将其宗教改为 逊尼派(Sunni)
  • 在目标地点(格雷西克):
    • 获得一次 发展度小幅提升(development_weak_bonus)
    • 免费 立即建造一座 苏菲派清真寺(sufi_mosque)

选项 B (AI 选择权重 25%)

  • 在目标人口中,分裂出 3% 至 7% 的人口,并将其宗教改为 逊尼派(Sunni)
  • 国家的社会价值观向 灵性主义(spiritualist) 方向发生 小幅偏移(societal_value_minor_move_to_left)

背景介绍

该事件模拟了14世纪末期,伊斯兰教通过贸易港口格雷西克(Gresik)传入并影响满者伯夷(Majapahit)帝国的历史进程。作为当时重要的贸易中心,格雷西克吸引了大量穆斯林商人,伊斯兰信仰开始在当地人口中传播,并对帝国的社会结构与文化价值观产生了潜在影响。统治者面临着如何应对这一新兴宗教力量的抉择。

完整事件代码

flavor_maj.16 = {
	type = country_event
	title = flavor_maj.16.title
	desc = flavor_maj.16.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = MAJ
		from = 1380.1.1
		to = 1400.1.1
		monthly_chance = 10
	}

	trigger = {
		owns = location:gresik
	}

	illustration_tags = {
		10 = interior
		10 = regular
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		location:gresik = {
			save_scope_as = target_location
			ordered_pop = {
				order_by = pop_size
				max = 1
				check_range_bounds = yes
				save_scope_as = target_pop
			}
			ordered_pop = {
				order_by = pop_size
				limit = {
					pop_type = pop_type:burghers
					owner ?= ROOT
				}
				max = 1
				check_range_bounds = yes
				save_scope_as = target_pop
			}
		}
		religion:sunni = {
			save_scope_as = target_religion
		}
	}

	option = {
		name = flavor_maj.16.a

		ai_chance = {
			factor = 0.75
		}

		scope:target_pop = {
			split_pop = {
				fraction = { 0.08 0.12 }
				religion = religion:sunni
			}
		}

		scope:target_location = {
			change_development = development_weak_bonus
			construct_building = {
				building_type = building_type:sufi_mosque
				cost_multiplier = 0
				cost_multiplier_reason = game_concept_event
				instant = yes
			}
		}
	}

	option = {
		name = flavor_maj.16.b

		ai_chance = {
			factor = 0.25
		}

		scope:target_pop = {
			split_pop = {
				fraction = { 0.03 0.07 }
				religion = religion:sunni
			}
		}

		change_societal_value = {
			type = spiritualist_vs_humanist
			value = societal_value_minor_move_to_left
		}
	}
}