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flavor_flo.31 莱昂纳多·达·芬奇登场

时间范围:1470.1.1 - 1475.1.1(每月 10% 概率)

触发条件

  • 拥有佛罗伦萨(Florence)地区。
  • 至少拥有一个邻国。

关键效果

  • 选项 A (历史选项)
    • 花费 4 金币。
    • 获得大量研究进度加成。
    • 社会价值观向“创新”方向大幅移动。
    • 莱昂纳多·达·芬奇加入宫廷。
  • 选项 B
    • 获得少量威望惩罚。
    • 社会价值观向“传统”方向移动。
    • 莱昂纳多·达·芬奇移居至一个随机邻国。

背景介绍: 此事件模拟了文艺复兴巨匠莱昂纳多·达·芬奇在佛罗伦萨崭露头角的时期。作为托斯卡纳文化背景的画家、工程师和思想家,他的才华吸引了佛罗伦萨统治者的注意。事件反映了当时城邦对艺术与人才的投资,以及人才可能被邻国吸引而流失的竞争局面。

完整事件代码

flavor_flo.31 = { #"[target_artist.GetNameWithNoTooltip]"
	type = country_event
	title = flavor_flo.31.title
	desc = flavor_flo.31.desc
	fire_only_once = yes
	
	dynamic_historical_event = {
		tag = FLO
		tag = TUS
		from = 1470.1.1
		to = 1475.1.1
		monthly_chance = 10
	}

	trigger = {
		owns = location:florence
		any_neighbor_country = {
			count > 0
		}
	}

	image = "gfx/interface/illustrations/institutions/renaissance.dds"

	immediate = {
		create_character = {
			first_name = name_leonard
			last_name = da_vinci
			adm = 75
			dip = 80
			mil = 65
			artist = painter
			birth_date = 1452.4.15
			artist_skill = 0.95
			culture = culture:tuscan
			birth_location = location:prato
			script = mlo_leonardo_script
			save_scope_as = target_artist
			estate = estate_type:burghers_estate
		}

		location:florence = { save_scope_as = target_location }
		
		random_neighbor_country = {
			save_scope_as = target_country
		}
	}

	option = {
		name = flavor_flo.31.a

		historical_option = yes

		change_gold_effect = { scale = -4 }
		add_research_progress = research_progress_extreme_bonus
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_large_move_to_right
		}
		custom_tooltip = flo_target_artist_joins_our_court_tt
	}

	option = {
		name = flavor_flo.31.b
		trigger = {
			exists = scope:target_country
		}
		add_prestige = prestige_weak_penalty
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_left
		}
		scope:target_artist = {
			move_country = scope:target_country
		}
	}
}