[flavor_dan_corfitz_ulfeldt.4] 科菲茨·乌尔费尔特的情报
时间范围
1640.1.1 - 1650.1.1
每月 5% 概率触发
触发条件
- 角色
corfitz_ulfeldt_script存活且为当前国家所有 - 国家
DAN(丹麦)存在 - 当前国家与
DAN处于战争状态 - 至少有一支军队正在围攻
DAN拥有的省份
关键效果
- 历史选项:
flavor_dan_corfitz_ulfeldt.4.a
立即控制target_location(即正在围攻的丹麦省份)
背景介绍
该事件模拟了丹麦贵族科菲茨·乌尔费尔特在丹麦与瑞典战争期间(约1640-1650年)可能提供关键情报或协助的场景。乌尔费尔特是当时丹麦的重要政治人物,后因叛国罪等争议闻名。事件中,若乌尔费尔特效力于与丹麦交战的一方,并身处围攻丹麦领土的军队中,他可能利用其影响力或情报帮助攻占目标地点。
完整事件代码
flavor_dan_corfitz_ulfeldt.4 = { #Corfits Ulfeldt Insight
type = country_event
title = flavor_dan_corfitz_ulfeldt.4.title
desc = flavor_dan_corfitz_ulfeldt.4.desc
fire_only_once = yes
dynamic_historical_event = {
tag = SWE
from = 1640.1.1
to = 1650.1.1
monthly_chance = 5
}
trigger = {
character:corfitz_ulfeldt_script = {
is_alive = yes
owner = root
}
country_exists = c:DAN
is_at_war_with = c:DAN
any_army = {
in_siege = yes
unit_location.owner = c:DAN
}
}
illustration_tags = {
10 = regular
10 = interior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
random_army = {
limit = {
in_siege = yes
unit_location.owner = c:DAN
}
unit_location = { save_scope_as = target_location }
}
character:corfitz_ulfeldt_script = { save_scope_as = target_character }
trigger_event_silently = {
id = flavor_dan_corfitz_ulfeldt.5
months = { 36 60 }
}
}
option = {
name = flavor_dan_corfitz_ulfeldt.4.a
scope:target_location = { change_location_controller = root }
}
}