flavor_dan.22 汉斯·克里斯蒂安·安徒生登场
时间范围:1819.1.1 - 1837.1.1(每月 4% 概率)
触发条件:
- 国家拥有
kobenhavn地区 - 国家拥有
odense地区 kobenhavn地区拥有建筑building_type:theater(剧院)
关键效果:
- 历史选项:
- 国家文化获得传统
cultural_tradition_extreme_bonus - 在
kobenhavn地区创建一件艺术作品:- 艺术家:事件生成的
target_artist - 质量:92
- 类型:
work_of_art_type:novel(小说) - 关键标识:
fairy_tales_for_childred
- 艺术家:事件生成的
- 国家文化获得传统
背景介绍: 该事件模拟了丹麦著名作家、童话大师汉斯·克里斯蒂安·安徒生(Hans Christian Andersen)的登场。安徒生出生于欧登塞(Odense),后前往哥本哈根(Kobenhavn)发展,其童话创作对丹麦乃至世界文化产生了深远影响。事件要求哥本哈根拥有剧院,反映了当时文化氛围对其创作生涯的重要性。
完整事件代码:
flavor_dan.22 = { #Hans Christian Andersen
type = country_event
title = flavor_dan.22.title
desc = flavor_dan.22.desc
fire_only_once = yes
dynamic_historical_event = {
tag = DAN
from = 1819.1.1
to = 1837.1.1
monthly_chance = 4
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
create_character = {
first_name = name_john.name_christian
last_name = andersen
adm = 72
dip = 78
mil = 23
birth_date = 1805.4.2
birth_location = location:odense
artist_skill = 0.93
artist = writer
estate = estate_type:burghers_estate
culture = culture:danish
script = dan_hc_andersen
save_scope_as = target_artist
}
}
trigger = {
owns = location:kobenhavn
owns = location:odense
location:kobenhavn = {
has_building = building_type:theater
}
}
option = {
name = flavor_dan.22.a
historical_option = yes
culture = {
add_cultural_tradition = cultural_tradition_extreme_bonus
}
location:kobenhavn = {
create_art = {
artist = scope:target_artist
quality = 92
type = work_of_art_type:novel
key = fairy_tales_for_childred
}
}
}
}