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flavor_dai.5 葡萄牙传教士与拉丁字母化

时间范围

1550.1.1 - 1700.1.1,每月有 5% 的概率触发。

触发条件

  • 国家主流文化为 越南文化 (culture:vietnamese_culture)。
  • 首都所在市场 (capital.market) 中,存在至少一位满足以下所有条件的商人 (any_merchant_in_market):
    • 宗教属于 基督教组 (religion.group = religion_group:christian)。
    • 礼拜语言为 拉丁语 (liturgical_language = language:latin_language)。
    • 文化为 葡萄牙文化 (culture = culture:portuguese)。
    • 拥有 瓜尔达 地区 (owns = location:guarda)。

关键效果

事件将创建一个名为 弗朗西斯·德·皮纳 (first_name = name_francis, last_name = de_Pina) 的男性角色,出生于1585年1月1日,出生地为瓜尔达。他拥有随机生成的能力值,宗教和文化与触发事件的那位葡萄牙商人相同,并被分配至 神职人员阶层 (estate_type:clergy_estate),随后加入你的国家。

选项A (历史选项)

  • 历史选项historical_option = yes
  • 文化影响:你的主流文化 (root_culture) 与葡萄牙商人文化 (target_culture) 之间的 文化好感度 各增加1点。
  • 阶层影响神职人员阶层 满意度 大幅下降 (estate_satisfaction_severe_penalty)。
  • 建筑:在你的首都 (target_location) 免费 (cost_multiplier = 0) 且立即为葡萄牙商人所属国家 (target_country) 建造一座 传教建筑 (building_type:missionary_building)。
  • 国家修正:获得一个名为 dai_latinization_of_the_alphabet 的国家修正,持续时间为 modifier_duration_years_long,效果为叠加并延长 (mode = add_and_extend)。

选项B

  • 阶层影响神职人员阶层 满意度 轻微下降 (estate_satisfaction_mild_penalty)。
  • 建筑:在你的首都 (target_location) 免费且立即为葡萄牙商人所属国家 (target_country) 建造一座 传教建筑 (building_type:missionary_building)。

选项C

  • 人物操作:将创建的传教士角色 target_character 驱逐回其原属国家 target_country (banish_character_to_country_effect)。
  • 阶层影响神职人员阶层 满意度 轻微提升 (estate_satisfaction_mild_bonus)。
  • 外交关系:与葡萄牙商人所属国家 target_country 建立 贸易禁运 (relation_type:embargo_nation) 关系。

背景介绍

在16至17世纪的大航海时代,葡萄牙的商人与传教士广泛活动于亚洲各地。越南(大越国)在此期间接触到了来自欧洲的基督教文化。此事件模拟了葡萄牙传教士(以弗朗西斯·德·皮纳为原型)抵达越南,并可能推动越南采用拉丁字母书写系统(即国语字形成过程中的关键历史环节)的文化交流与碰撞。不同的选择反映了当时越南朝廷对西方宗教与文化截然不同的接纳、妥协或排斥态度。

完整事件代码

flavor_dai.5 = {
	type = country_event
	title = flavor_dai.5.title
	desc = flavor_dai.5.desc
	historical_info = flavor_dai.5.historical_info
	fire_only_once = yes
	dynamic_historical_event = {
		tag = DAI
		from = 1550.1.1
		to = 1700.1.1
		monthly_chance = 5
	}
	trigger = {
		culture = culture:vietnamese_culture
		capital = {
			market = {
				any_merchant_in_market = {
					religion ?= {
						group = religion_group:christian
					}
					liturgical_language = language:latin_language
					culture = culture:portuguese
					owns = location:guarda
				}
			}
		}
	}
	illustration_tags = {
		10 = regular
		10 = interior
	}
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:nobles_estate }
		culture = {
			save_scope_as = root_culture
			language = { save_scope_as = root_language }
		}
		capital = {
			save_scope_as = target_location
			region = { save_scope_as = target_region }
			market = {
				random_merchant_in_market = {
					limit = {
						religion.group = religion_group:christian
						liturgical_language = language:latin_language
						culture = culture:portuguese
					}
					save_scope_as = target_country
					culture = { save_scope_as = target_culture }
					religion = { save_scope_as = target_religion }
					liturgical_language = { save_scope_as = target_language }
				}
			}
		}
		create_character = {
			first_name = name_francis
			last_name = de_Pina
			estate = estate_type:clergy_estate
			birth_date = 1585.1.1
			birth_location = location:guarda
			adm = { 40 80 }
			dip = { 40 80 }
			mil = { 20 60 }
			religion = scope:target_religion
			culture = scope:target_culture
			female = no
			save_scope_as = target_character
			move_country = ROOT
		}
	}
	option = {
		name = flavor_dai.5.a
		historical_option = yes
		scope:root_culture = { change_cultural_view = { target = scope:target_culture change = 1 } }
		scope:target_culture = { change_cultural_view = { target = scope:root_culture change = 1 } }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }
		scope:target_location = {
			construct_building = {
				building_type = building_type:missionary_building
				cost_multiplier = 0
				instant = yes
				owner = scope:target_country
				cost_multiplier_reason = "portuguese_missionary"
			}
		}
		add_country_modifier = {
			modifier = dai_latinization_of_the_alphabet
			years = modifier_duration_years_long
			mode = add_and_extend
		}
	}
	option = {
		name = flavor_dai.5.b
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }
		scope:target_location = {
			construct_building = {
				building_type = building_type:missionary_building
				cost_multiplier = 0
				instant = yes
				owner = scope:target_country
				cost_multiplier_reason = "portuguese_missionary"
			}
		}
	}
	option = {
		name = flavor_dai.5.c
		scope:target_character = {
			banish_character_to_country_effect = { target = scope:target_country }
		}
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
		create_relation = { 
			first = ROOT
			second = scope:target_country
			type = relation_type:embargo_nation
		}
	}
}