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flavor_chi.91 南洋海盗的崛起

时间范围:无明确起止日期(fromto 未定义),事件为动态触发。

触发条件

  • 事件为动态历史事件,无明确 trigger 字段定义。
  • 事件被标记为 major = yes,其 major_trigger 条件为:
    • 满足以下任一条件:
      1. 事件触发国(this)等于事件来源国(scope:from)。
      2. 触发国的首都(capital)位于东南亚次大陆(sub_continent:south_east_asia)。

关键效果

  • 选项 A:flavor_chi.91.a

    • 历史选项:是
    • AI 选择概率:75%
    • 核心效果:
      1. 设置新统治者:set_new_ruler = scope:target_character
      2. 解锁并添加政府改革:pirate_brethren_reform(海盗兄弟会改革),同时移除一个随机的现有主要改革(target_government_reform)。
      3. 添加一系列海盗相关的政策:
      • state_piracy_policy(国家海盗政策)
      • council_of_captains(船长议会)
      • articles_of_agreement(协议条款)
      • smugglers_haven(走私者天堂)
      • authority_of_the_captain(船长权威)
      • loyal_pirate_crews(忠诚的海盗船员)
      • ship_boarding(登船作战)
      • benefits_for_privateers(私掠者福利)
      • port_logs(港口日志)
      1. 改变继承方式:heir_selection:pirate_elective(海盗选举制)。
      2. 改变政府类型:government_type:republic(共和制)。
      3. 添加国家修正:chi_nanyang_terror(南洋恐怖),持续 25 年。
  • 选项 B:flavor_chi.91.b

    • 历史选项:否
    • AI 选择概率:25%
    • 核心效果:
      1. 增加少量稳定度:add_stability = stability_mild_bonus

背景介绍: 此事件模拟了16至17世纪东南亚海域海盗势力的崛起。随着欧洲殖民者东来和区域贸易路线的繁荣,马六甲海峡及周边水域成为海盗活动的温床。一些沿海政权或地方豪强可能选择与海盗合作,甚至自身转型为海盗共和国,通过私掠、劫掠和控制航道来获取财富与权力,对区域安全与贸易构成长期威胁。选项A代表国家彻底海盗化,选项B则代表维持现状、加强内部稳定。

完整事件代码

flavor_chi.91 = {
	hide_portraits = yes
	type = country_event
	title = flavor_chi.91.title
	desc = flavor_chi.91.desc

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		random_current_reforms = {
			save_scope_as = target_government_reform
		}

		random_current_reforms = {
			limit = {
				is_major_reform = yes
			}
			save_scope_as = target_government_reform
		}
	}

	major = yes
	major_trigger = {
		OR = {
			this = scope:from
			capital ?= {
				sub_continent = sub_continent:south_east_asia
			}
		}
	}

	illustration_tags = {
		10 = armed
		10 = exterior
	}

	option = {
		name = flavor_chi.91.a

		historical_option = yes

		ai_chance = {
			factor = 0.75
		}

		set_new_ruler = scope:target_character

		unlock_government_reform_effect = { type = pirate_brethren_reform }
		if = {
			limit = {
				exists =  scope:target_government_reform
			}
			remove_reform = scope:target_government_reform
		}
		add_reform = government_reform:pirate_brethren_reform
		add_policy = policy:state_piracy_policy
		add_policy = policy:council_of_captains
		add_policy = policy:articles_of_agreement
		add_policy = policy:smugglers_haven
		add_policy = policy:authority_of_the_captain
		add_policy = policy:loyal_pirate_crews
		add_policy = policy:ship_boarding
		add_policy = policy:benefits_for_privateers
		add_policy = policy:port_logs
		change_heir_selection = heir_selection:pirate_elective
		change_government_type = government_type:republic

		add_country_modifier = {
			mode = add
			modifier = chi_nanyang_terror
			years = 25
		}
	}

	option = {
		name = flavor_chi.91.b

		ai_chance = {
			factor = 0.25
		}

		add_stability = stability_mild_bonus
	}
}