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[flavor_chi.65] 宦官势力膨胀

时间范围
事件为动态历史事件,无固定 fromto 日期,满足条件后每月有概率触发(代码中未指定 monthly_chance,默认概率需参考游戏全局设置)。

触发条件

  • 国家拥有宦官阶层(has_eunuchs = yes
  • 宦官影响力修正值大于等于 0.75(modifier:eunuch_power >= 0.75
  • 国家存在首都(exists = capital

关键效果

  • 选项 A(flavor_chi.65.a)
    为国家添加名为 chi_more_eunuchs 的修正,持续 20 年(模式为叠加并延长)。

  • 选项 B(flavor_chi.65.b)

    • 扣除金币,数额为首都人口数的 1%(value = scope:target_location.populationmultiply = -0.01
    • 首都获得轻度繁荣增益(change_prosperity = prosperity_mild_bonus

背景介绍
在明朝等拥有宦官制度的国家中,当宦官阶层的影响力达到一定程度时,他们可能进一步干预朝政、扩张势力。此事件反映了宦官权力膨胀对国家治理带来的潜在影响:统治者要么容忍其势力持续增强,要么通过财政手段安抚地方、换取短期稳定。

完整事件代码

flavor_chi.65 = {
	type = country_event
	title = flavor_chi.65.title
	desc = flavor_chi.65.desc

	illustration_tags = {
		10 = interior
		10 = regular
	}

	trigger = {
		has_eunuchs = yes
		modifier:eunuch_power >= 0.75
		exists = capital
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		capital = {
			save_scope_as = target_location
		}
	}

	option = {
		name = flavor_chi.65.a

		add_country_modifier = {
			mode = add_and_extend
			modifier = chi_more_eunuchs
			years = 20
		}
	}

	option = {
		name = flavor_chi.65.b

		add_gold = {
			value = scope:target_location.population
			multiply = -0.01
		}
		scope:target_location = {
			change_prosperity = prosperity_mild_bonus
		}
	}
}