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[flavor_chi.109] 朝贡国规模缩减

时间范围
无明确 fromto 日期限制,事件为动态触发。

触发条件

  • 事件为“主要事件”(major = yes)。
  • 主要触发条件(major_trigger):当前国家(this)是事件的起源国(scope:origin_country)。
  • 具体触发逻辑需结合游戏引擎,通常与特定国家状态或前置事件相关。

关键效果
事件提供三个选项:

  1. 选项 A (flavor_chi.109.a)

    • AI 选择概率:25%
    • 效果:
      • 移除国家修正 chi_large_tributary_envoy
      • 起源国(scope:origin_country)对当前国家(ROOT)添加观点修正 chi_reduced_tributary_size
  2. 选项 B (flavor_chi.109.b)

    • AI 选择概率:70%
    • 效果:
      • 添加严重惩罚的外交官数量(add_diplomats = diplomats_severe_penalty)。
      • 添加轻微的威望惩罚(add_prestige = prestige_weak_penalty)。
  3. 选项 C (flavor_chi.109.c)

    • AI 选择概率:5%
    • 效果:
      • 取消对起源国(scope:origin_country)的附庸关系(cancel_subject)。

背景介绍
该事件模拟了宗主国面对一个规模过大或管理成本高昂的朝贡国时可能面临的外交决策。统治者需要在维持朝贡体系声望、承担外交管理压力与直接放弃附属关系之间做出权衡,反映了古代东亚朝贡体系中宗主国对藩属国规模与忠诚度的管控挑战。

完整事件代码

flavor_chi.109 = {
	type = country_event
	title = flavor_chi.109.title
	desc = flavor_chi.109.desc

	illustration_tags = {
		10 = regular
		10 = interior
	}

	major = yes

	major_trigger = {
		this = scope:origin_country
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
	}

	option = {
		name = flavor_chi.109.a

		ai_chance = {
			factor = 0.25
		}

		scope:origin_country = {
			remove_country_modifier = chi_large_tributary_envoy

			add_opinion = {
				modifier = chi_reduced_tributary_size
				target = ROOT
			}
		}
	}

	option = {
		name = flavor_chi.109.b

		ai_chance = {
			factor = 0.70
		}

		add_diplomats = diplomats_severe_penalty
		add_prestige = prestige_weak_penalty
	}

	option = {
		name = flavor_chi.109.c

		ai_chance = {
			factor = 0.05
		}

		cancel_subject = scope:origin_country
	}
}