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flavor_brb.1 布拉班特商人区发展

时间范围:1400.1.1 - 1800.1.1(每月 1% 概率)

触发条件

  • 如果国家 BRB 存在且当前国家是 BRB,则 NED 国家不能存在。
  • 拥有安特卫普地区 (location:antwerp)。
  • 已解锁科技 merchants_quarters_advance

关键效果

  • 选项 A (flavor_brb.1.a)
    • 如果安特卫普地区已拥有建筑 merchants_quarters
      • 该地区获得 development_ultimate_bonus 发展度。
      • 国家所有者失去相当于 0.5 * 月度贸易与税收收入 的金钱。
    • 如果安特卫普地区没有建筑 merchants_quarters
      • 该地区获得 development_extreme_bonus 发展度。
      • 以 40% 的成本(原因为 "burghers_cheap_sponsorship")建造建筑 merchants_quarters
  • 选项 B (flavor_brb.1.b)
    • 国家获得 prestige_mild_penalty 威望惩罚。

背景介绍: 此事件模拟了布拉班特公国(或其继承者)在安特卫普地区推动商业发展的历史进程。安特卫普作为低地地区的重要贸易中心,其商人区的建设与扩张对当地经济与国家财政有着深远影响。事件反映了统治者面临的选择:是投资于已有的商业基础设施以获取更大收益,还是承担成本新建商人区以刺激发展,亦或是因忽视商业利益而承受声望损失。

完整事件代码

flavor_brb.1 = {
	hide_portraits = yes
	type = country_event

	title = flavor_brb.1.title
	desc = flavor_brb.1.desc
	
	fire_only_once = yes
	
	dynamic_historical_event = {
		tag = NED
		tag = BRB
		from = 1400.1.1
		to = 1800.1.1
		monthly_chance = 1
	}
	
	illustration_tags = {
		10 = happy
		10 = exterior
	}
	
	trigger = {
		trigger_if = {
			limit = { 
				country_exists = c:BRB
				this = c:BRB
			}
			NOT = { country_exists = c:NED }
		}
		owns = location:antwerp
		has_advance = merchants_quarters_advance
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		ruler_or_regent ?= {
			save_scope_as = target_character
		}
		
		location:antwerp = {
			save_scope_as = target_location
			market = {
				save_scope_as = target_market
			}
		}
	}
	
	option = {
		name = flavor_brb.1.a

		scope:target_location = {
			if = {
				limit = {
					has_building = building_type:merchants_quarters
				}
				change_development = development_ultimate_bonus
				owner ?= {
					add_gold = {
						value = root.monthly_income_trade_and_tax
						multiply = -0.5
					}
				}
			}
			else = {
				change_development = development_extreme_bonus
				construct_building = {
					building_type = building_type:merchants_quarters
					cost_multiplier = 0.4
					cost_multiplier_reason = "burghers_cheap_sponsorship"
				}
			}
		}
	}

	option = {
		name = flavor_brb.1.b

		add_prestige = prestige_mild_penalty
	}
}