[flavor_bav.23] 巴伐利亚科学院建立
时间范围:1700.1.1 - 1800.1.1,每月 2% 概率触发
触发条件:
- 国家必须拥有君主 (
has_ruler = yes) - 首都发展度不低于 30 (
capital.development >= 30)
关键效果:
- 选项 A (
flavor_bav.23.a):- 在首都建造一座建筑:巴伐利亚科学院 (
building_type:bavarian_academy_of_sciences) - 获得少量研究进度加成 (
add_research_progress = research_progress_mild_bonus)
- 在首都建造一座建筑:巴伐利亚科学院 (
- 选项 B (
flavor_bav.23.b):- 获得少量陆军传统加成 (
add_army_tradition = army_tradition_mild_bonus) - 获得国家修正“军事改进”,持续 10 年 (
modifier = military_improvements years = 10) - 损失 6 金币 (
change_gold_effect = { scale = -6.00 })
- 获得少量陆军传统加成 (
背景介绍: 该事件模拟了18世纪巴伐利亚选侯国在启蒙运动影响下,面临国家发展方向的选择。一方面,可以投资于科学与教育,建立巴伐利亚科学院以推动知识进步;另一方面,也可以选择将资源用于军事现代化,加强国家的防御与扩张能力。这反映了当时德意志邦国在文化繁荣与军事强权之间的典型抉择。
完整事件代码:
flavor_bav.23 = {
type = country_event
title = flavor_bav.23.title
desc = flavor_bav.23.desc
fire_only_once = yes
dynamic_historical_event = {
tag = BAV
from = 1700.1.1
to = 1800.1.1
monthly_chance = 2
}
illustration_tags = {
10 = happy
10 = interior
}
trigger = {
has_ruler = yes
capital = {
development >= 30
}
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
save_scope_as = target_country
ruler ?= {
save_scope_as = target_ruler
}
capital = {
save_scope_as = target_city
}
}
option = {
name = flavor_bav.23.a
capital = {
construct_building = {
building_type = building_type:bavarian_academy_of_sciences
}
}
add_research_progress = research_progress_mild_bonus
}
option = {
name = flavor_bav.23.b
add_army_tradition = army_tradition_mild_bonus
add_country_modifier = { modifier = military_improvements years = 10 mode = add_and_extend }
change_gold_effect = { scale = -6.00 }
}
}