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flavor_ven.43 洛伦佐·马塞洛登场

时间范围:1640.1.1 - 1660.1.1(每月 10% 概率触发)

触发条件

  • 国家拥有威尼斯地区(location:venice)。

关键效果

  • 选项 A (flavor_ven.43.a):
    • 获得海军传统轻度加成(add_navy_tradition = navy_tradition_mild_bonus)。
    • 将创建的人物(洛伦佐·马塞洛)移至本国。
    • 为该人物随机添加一个“海军上将”类特质。
    • 为该人物添加一个持续至游戏结束的“拒绝在内阁任职”修正(refuses_to_serve_in_cabinet)。
  • 选项 B (flavor_ven.43.b):
    • 获得威望轻度加成(add_prestige = prestige_mild_bonus)。
    • (隐藏效果)无声地移除该人物(kill_character_silently)。

背景介绍: 该事件模拟了威尼斯共和国海军将领洛伦佐·马塞洛(Lorenzo Marcello)在17世纪中期的历史登场。马塞洛以其在克里特战争(1645-1669年)中的指挥,特别是在达达尼尔海峡战役(1656年)中的领导而闻名。此事件为威尼斯玩家提供了一个机会,将这位才能出众的海军指挥官纳入麾下,以增强其海军实力,或者选择获取直接的声望奖励。

完整事件代码

flavor_ven.43 = { #Lorenzo Marcello
	type = country_event
	title = flavor_ven.43.title
	desc = flavor_ven.43.desc

	fire_only_once = yes

	historical_info = flavor_ven.43.historical_info

	dynamic_historical_event = {
		tag = VEN
		from = 1640.1.1
		to = 1660.1.1
		monthly_chance = 10
	}

	trigger = {
		owns = location:venice
	}

	image = "gfx/interface/illustrations/units/navy_heavy_ship_3.dds"

	immediate = {
		create_character = {
			first_name = name_laurence
			birth_date = 1603.4.5
			birth_location = location:venice
			estate = estate_type:nobles_estate
			adm = { 20 70 }
			dip = { 20 70 }
			mil = { 20 70 }
			artist_skill = 0.78
			dynasty = dynasty:marcello_dynasty
			culture = culture:venetian
			save_scope_as = target_character
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_ven.43.a
		add_navy_tradition = navy_tradition_mild_bonus
		scope:target_character = {
			move_country = root
			add_random_trait_from_category = admiral
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add_and_extend
			}
		}
	}

	option = {
		name = flavor_ven.43.b
		add_prestige = prestige_mild_bonus
		hidden_effect = {
   			kill_character_silently = scope:target_character
  		}
	}
}