[flavor_ven.1] 威尼斯总督制确立
时间范围:1400.1.1 - 1500.1.1(每月 10% 概率触发)
触发条件:
- 国家政体为共和制(
government_type = government_type:republic) - 已采用政府改革“四十人议会”(
has_reform = government_reform:council_of_forty)
关键效果:
- 选项 A (历史选项):
- 解锁政府改革“威尼斯总督制”(
unlock_government_reform_effect = { type = signoria_of_venice }) - 若当前改革为“四十人议会”,则移除该改革;否则移除当前主要政府改革
- 添加政府改革“威尼斯总督制”(
add_reform = government_reform:signoria_of_venice) - 增加少量稳定度(
add_stability = stability_weak_bonus)
- 解锁政府改革“威尼斯总督制”(
- 选项 B:
- 解锁议会议题“建立威尼斯总督制”(
unlock_parliament_issue_effect = { type = establish_the_signoria_of_venice }) - 增加少量政府点数(
add_government_power = government_power_mild_bonus)
- 解锁议会议题“建立威尼斯总督制”(
背景介绍: 该事件模拟了威尼斯共和国在15世纪前后政治体制演变的关键节点。威尼斯长期由“四十人议会”等寡头机构统治,但随着内外形势变化,建立更集中、更具象征性的“总督制”(Signoria)成为可能。事件反映了威尼斯从集体寡头统治向更具个人色彩的总督领导体制过渡的历史进程,这一转变旨在平衡内部权力、提升行政效率并强化国家认同。
完整事件代码:
flavor_ven.1 = {
type = country_event
title = flavor_ven.1.title
desc = flavor_ven.1.desc
fire_only_once = yes
dynamic_historical_event = {
tag = VEN
from = 1400.1.1
to = 1500.1.1
monthly_chance = 10
}
trigger = {
government_type = government_type:republic
has_reform = government_reform:council_of_forty
}
illustration_tags = {
10 = happy
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
}
option = {
name = flavor_ven.1.a
historical_option = yes
unlock_government_reform_effect = { type = signoria_of_venice }
if = {
limit = { has_reform = government_reform:council_of_forty }
remove_reform = government_reform:council_of_forty
}
else = { remove_current_major_government_reform = yes }
add_reform = government_reform:signoria_of_venice
add_stability = stability_weak_bonus
}
option = {
name = flavor_ven.1.b
unlock_parliament_issue_effect = { type = establish_the_signoria_of_venice }
add_government_power = government_power_mild_bonus
}
}